Posted November 6, 20168 yr Hello Guys, i think (the Entity wont spawn) .. it workt before on 1.8.9 but since i update it wont work, does anything changed? EntityClass: public class BigFireBall extends EntityThrowable { public int ticks = 100; public int explosionRadius = 20; public BigFireBall(World par1World) { super(par1World); } public BigFireBall(World par1World, EntityPlayer par3EntityPlayer) { super(par1World, par3EntityPlayer); } public BigFireBall(World par1World, double par2, double par4, double par6) { super(par1World, par2, par4, par6); } public void onEntityUpdate() { if (this.ticks <= 0) { this.ticks = 100; setDead(); } else { this.ticks -= 1; } } protected void onImpact(RayTraceResult par1MovingObjectPosition) { if (par1MovingObjectPosition.entityHit != null) { par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, getThrower()), 20.0F); } if (!this.worldObj.isRemote) { this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, this.explosionRadius, true); this.worldObj.newExplosion(this, this.posX, this.posY, this.posZ, 20.0F, true, true); setDead(); } } protected float getGravityVelocity() { return 0.0001F; } } ThrowableItem: public class TestThrowableItem extends Item { public TestThrowableItem(String string) { super(); this.setUnlocalizedName("throwable"); } public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { if (!par3EntityPlayer.capabilities.isCreativeMode) { --par1ItemStack.stackSize; } if (!par2World.isRemote) { par2World.spawnEntityInWorld(new BigFireBall(par2World, par3EntityPlayer)); } return par1ItemStack; } } Client Proxy: public class ClientProxy extends CommonProxy { public void registeRenders() { BlocksUpdate.registerRenders(); ItemsUpdate.registerRenders(); } public void registerEntityRenders() { //DEVIL FRUIT SKILLS RenderManager rm = Minecraft.getMinecraft().getRenderManager(); EntityRegistry.registerModEntity(IceArrow.class, "IceArrow", 10, this, 80, 3, true); EntityRegistry.registerModEntity(IceAge.class, "IceAge", 9, this, 80, 3, true); EntityRegistry.registerModEntity(IceBall.class, "IceBall", 8, this, 80, 3, true); EntityRegistry.registerModEntity(IceWall.class, "IceWall", 7, this, 80, 3, true); EntityRegistry.registerModEntity(FireBall.class, "FireBall", 6, this, 80, 3, true); EntityRegistry.registerModEntity(BigFireBall.class, "BigFireBall", 5, this, 80, 3, true); EntityRegistry.registerModEntity(PawHit.class, "PawHit", 4, this, 80, 3, true); EntityRegistry.registerModEntity(UrsusShock.class, "UrsusShock", 3, this, 80, 3, true); EntityRegistry.registerModEntity(Volt1Billion.class, "TestThrowable", 2, this, 80, 3, true); RenderingRegistry.registerEntityRenderingHandler(PawHit.class, new ThrowableBlockRender(rm, ArturFarid.BlockUpdate.init.BlocksUpdate.planks1,Minecraft.getMinecraft().getRenderItem())); RenderingRegistry.registerEntityRenderingHandler(BigFireBall.class, new RenderApple(rm, ItemsUpdate.yoru, Minecraft.getMinecraft().getRenderItem())); } }
November 6, 20168 yr Uh. Why are you registering your entities in your client proxy? That needs to happen on BOTH sides Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
November 6, 20168 yr Author Uh. Why are you registering your entities in your client proxy? That needs to happen on BOTH sides so in the "Main class" ?
November 6, 20168 yr Author still sadly dont work but actualy my "TEST NPCs" are spawning @Mod(modid = "BlockUpdate", name="BlockUpdate Mod", version="3.0", acceptedMinecraftVersions="[1.10.2]") public class BlocksUpdate { @SidedProxy(clientSide="ArturFarid.BlockUpdate.proxy.ClientProxy", serverSide="ArturFarid.BlockUpdate.proxy.CommonProxy") public static CommonProxy proxy; public static Item_Tab item_tab = new Item_Tab(); public static Sword_Tab sword_tab = new Sword_Tab(); public static Food_Tab food_tab = new Food_Tab(); public static Devil_Fruit_Tab devil_fruit_tab = new Devil_Fruit_Tab(); @Instance public static BlocksUpdate instance; @EventHandler public void preInit(FMLPreInitializationEvent event) { ArturFarid.BlockUpdate.init.BlocksUpdate.init(); ArturFarid.BlockUpdate.init.BlocksUpdate.register(); ItemsUpdate.init(); ItemsUpdate.register(); } @EventHandler public void Init(FMLInitializationEvent event) { proxy.registeRenders(); EntityRegistry.registerModEntity(EntityModelTest.class, "EntityModelTest", 19, BlocksUpdate.instance, 64, 20, true); EntityRegistry.registerEgg(EntityModelTest.class, 0xFF00, 0xFF00); EntityRegistry.addSpawn(EntityModelTest.class, 5, 1, 10, EnumCreatureType.MONSTER, Biome.getBiome(1)); EntityRegistry.registerModEntity(EntityModelBall.class, "EntityModelBall", 21, BlocksUpdate.instance, 64, 20, true); EntityRegistry.registerEgg(EntityModelBall.class, 0xFF00, 0xFF00); EntityRegistry.addSpawn(EntityModelBall.class, 5, 1, 10, EnumCreatureType.MONSTER, Biome.getBiome(1)); RenderingRegistry.registerEntityRenderingHandler(EntityModelTest.class, new RenderModelTest()); RenderingRegistry.registerEntityRenderingHandler(EntityModelBall.class, new RenderModelBall()); RenderingRegistry.registerEntityRenderingHandler(EntityDragonTest.class, new RenderDragonTest()); //DEVIL FRUIT SKILLS RenderManager rm = Minecraft.getMinecraft().getRenderManager(); EntityRegistry.registerModEntity(IceArrow.class, "IceArrow", 10, this, 80, 3, true); EntityRegistry.registerModEntity(IceAge.class, "IceAge", 9, this, 80, 3, true); EntityRegistry.registerModEntity(IceBall.class, "IceBall", 8, this, 80, 3, true); EntityRegistry.registerModEntity(IceWall.class, "IceWall", 7, this, 80, 3, true); EntityRegistry.registerModEntity(FireBall.class, "FireBall", 6, this, 80, 3, true); EntityRegistry.registerModEntity(BigFireBall.class, "BigFireBall", 5, this, 80, 3, true); EntityRegistry.registerModEntity(PawHit.class, "PawHit", 4, this, 80, 3, true); EntityRegistry.registerModEntity(UrsusShock.class, "UrsusShock", 3, this, 80, 3, true); EntityRegistry.registerModEntity(Volt1Billion.class, "TestThrowable", 2, this, 80, 3, true); //DEVIL FRUIT SWORDS SKILLS EntityRegistry.registerModEntity(ChainLightningEntity.class, "BlockUpdateSwordClass", 1, this, 80, 3, true); RenderingRegistry.registerEntityRenderingHandler(PawHit.class, new ThrowableBlockRender(rm, ArturFarid.BlockUpdate.init.BlocksUpdate.planks1,Minecraft.getMinecraft().getRenderItem())); RenderingRegistry.registerEntityRenderingHandler(BigFireBall.class, new RenderApple(rm, ItemsUpdate.yoru, Minecraft.getMinecraft().getRenderItem())); /* REMOVING CRAFTING TABLE */ Collection<Item> removeSet = new HashSet(); Collections.addAll(removeSet, new Item[] { Item.REGISTRY.getObjectById(58) } ); Iterator<IRecipe> iterator1 = CraftingManager.getInstance().getRecipeList().iterator(); while (iterator1.hasNext()) { IRecipe recipe = iterator1.next(); if (recipe == null) continue; ItemStack output = recipe.getRecipeOutput(); if (output != null && output.getItem() != null && removeSet.contains(output.getItem())) iterator1.remove(); } } @EventHandler public void postInit(FMLPostInitializationEvent event) {} }
November 6, 20168 yr Author Register entities in preInit. Anything rendering related must happen in your client proxy. The version of registerEntityRenderingHandler you are using is deprecated. Use the new one. Why on earth are you using getObjectById to obtain Item instances? And you still have this two classes named the same, this is a terrible idea. gonna fix that all right now, thank you very much !
November 9, 20168 yr Author Register entities in preInit. Anything rendering related must happen in your client proxy. The version of registerEntityRenderingHandler you are using is deprecated. Use the new one. Why on earth are you using getObjectById to obtain Item instances? And you still have this two classes named the same, this is a terrible idea. a bit late but couldnt work much on it bcuz of work - well anyways, i changed the two "same named classes" ... - i register my entities now in the "preInit" - registerEntityHandler , i just removed the function, first wanna try to make it work then after i will try to fix this one - im using getObjectID bcuz i want to remove "CraftingTable" from the list. still wont work heres my main class: @Mod(modid = "BlockUpdate", name="BlockUpdate Mod", version="3.0", acceptedMinecraftVersions="[1.10.2]") public class BlocksUpdate { @SidedProxy(clientSide="ArturFarid.BlockUpdate.proxy.ClientProxy", serverSide="ArturFarid.BlockUpdate.proxy.CommonProxy") public static CommonProxy proxy; public static Item_Tab item_tab = new Item_Tab(); public static Sword_Tab sword_tab = new Sword_Tab(); public static Food_Tab food_tab = new Food_Tab(); public static Devil_Fruit_Tab devil_fruit_tab = new Devil_Fruit_Tab(); @Instance public static BlocksUpdate instance; @EventHandler public void preInit(FMLPreInitializationEvent event) { ArturFarid.BlockUpdate.init.CustomBlocks.init(); ArturFarid.BlockUpdate.init.CustomBlocks.register(); ItemsUpdate.init(); ItemsUpdate.register(); //DEVIL FRUIT SKILLS EntityRegistry.registerModEntity(ThrowableEntity.class, "Test", 11, this, 80, 3, true); EntityRegistry.registerModEntity(IceArrow.class, "IceArrow", 10, this, 80, 3, true); EntityRegistry.registerModEntity(IceAge.class, "IceAge", 9, this, 80, 3, true); EntityRegistry.registerModEntity(IceBall.class, "IceBall", 8, this, 80, 3, true); EntityRegistry.registerModEntity(IceWall.class, "IceWall", 7, this, 80, 3, true); EntityRegistry.registerModEntity(FireBall.class, "FireBall", 6, this, 80, 3, true); EntityRegistry.registerModEntity(BigFireBall.class, "BigFireBall", 5, this, 80, 3, true); EntityRegistry.registerModEntity(PawHit.class, "PawHit", 4, this, 80, 3, true); EntityRegistry.registerModEntity(UrsusShock.class, "UrsusShock", 3, this, 80, 3, true); EntityRegistry.registerModEntity(Volt1Billion.class, "TestThrowable", 2, this, 80, 3, true); //DEVIL FRUIT SWORDS SKILLS EntityRegistry.registerModEntity(ChainLightningEntity.class, "BlockUpdateSwordClass", 1, this, 80, 3, true); EntityRegistry.registerModEntity(EntityModelTest.class, "EntityModelTest", 19, BlocksUpdate.instance, 64, 20, true); EntityRegistry.registerEgg(EntityModelTest.class, 0xFF00, 0xFF00); EntityRegistry.addSpawn(EntityModelTest.class, 5, 1, 10, EnumCreatureType.MONSTER, Biome.getBiome(1)); EntityRegistry.registerModEntity(EntityModelBall.class, "EntityModelBall", 21, BlocksUpdate.instance, 64, 20, true); EntityRegistry.registerEgg(EntityModelBall.class, 0xFF00, 0xFF00); EntityRegistry.addSpawn(EntityModelBall.class, 5, 1, 10, EnumCreatureType.MONSTER, Biome.getBiome(1)); } @EventHandler public void Init(FMLInitializationEvent event) { proxy.registeRenders(); /* REMOVING CRAFTING TABLE */ Collection<Item> removeSet = new HashSet(); Collections.addAll(removeSet, new Item[] { Item.REGISTRY.getObjectById(58) } ); Iterator<IRecipe> iterator1 = CraftingManager.getInstance().getRecipeList().iterator(); while (iterator1.hasNext()) { IRecipe recipe = iterator1.next(); if (recipe == null) continue; ItemStack output = recipe.getRecipeOutput(); if (output != null && output.getItem() != null && removeSet.contains(output.getItem())) iterator1.remove(); } } @EventHandler public void postInit(FMLPostInitializationEvent event) {} } the weird thing about is that my "TestNpcs" are spawning (which are not throwingentities) , i tryed to make it even on "leftclick" but it dont work either so the entites dont wanna spawn ..
November 9, 20168 yr Author Ok Update. It Work now, had to add "EnumHand hand" and a bit more, thank you "diesieben07" !
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