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Posted

Hi All,

 

I wrote in this forum some days ago at the topic: http://www.minecraftforge.net/forum/index.php?topic=43007.0.

 

I Asked about how to perform an action with the fml API. Some Users answered me with some tutorials about Events and Events handling. I studied it but I still have a question: How can I render my animation when the player is using my sword? I'll explain better: I know that I have to override some Methods and make an Event Handler, but I sill don't know what methods I have to call to show my textures and my animation. Someone can help me?

Posted

I want to change the animation when the player attacks another player or a mob.

 

An example of what I want is in this video:

 

as you can see the player doesn't attack with the usual animation. I want to do that: change the attack animation.

Posted

I want to change the animation when the player attacks another player or a mob.

 

An example of what I want is in this video:

 

as you can see the player doesn't attack with the usual animation. I want to do that: change the attack animation.

You will want to use the RenderSpecificHandEvent, and actually render the item/hand how you want to. I would do this by rendering it and canceling the event for the animation. Look at ItemRenderer for how vanilla does this.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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