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[SOLVED] [1.10.2] Problem with saving items in my pan


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Posted

Sorry.

 

This code doesn't work.

 

    public boolean Check(){  	
    	if(panItemStacks[2].getItem() == ItemHandler.Pancakes)
    	{
    		return true;
    	}
    	return false;
    }

Posted

There's only 1 thing in the Check method that can be

null

(I'm guessing it's an NPE). Figure it out and do a proper

null

-check.

I told you before how to fix it.

 

If you post "this code doesn't work" once more, without showing you actually tried to solve it, I'll lock the thread.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

Sorry.

 

This code doesn't work.

 

    public boolean Check(){  	
    	if(panItemStacks[2].getItem() == ItemHandler.Pancakes)
    	{
    		return true;
    	}
    	return false;
    }

 

What happens if there are no pancakes?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

I've solved it. Thanks all.

 

 

 

        if(te.Check() == true)

        {

        texture = tNe;

        } else if(te.isBurning()){

            texture = tAno;

        } else {

            texture = tNic;

        }

 

 

    public boolean Check(){ 

    if(panItemStacks[2] != null)

    {

    return true;

    } else {

    return false;

    }

    }

 

 

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