Posted November 25, 20168 yr It's odd that I can not find a tutorial that answers this question. Try as I might to find one. :'( Can anyone help me?
November 25, 20168 yr It's odd that I can not find a tutorial that answers this question. Try as I might to find one. :'( Can anyone help me? You use getActualState in your block and then access the TE with the world parameter and then your state data. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
November 25, 20168 yr Hi What I have successfully used before: In your TileEntity.update(), read the value of the blockstate, then store it in the TileEntity eg IBlockState iblockstate = this.worldObj.getBlockState(pos); In the TESR.renderTileEntityAt, retrieve the stored blockstate from the TileEntity. -TGG
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