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Multi-Part functionality Question.


Lambda

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Hello,

 

So I have here a block, when placed on a machine, will allow it to communicated with the network and transfer energy.

 

However the model is small, and I would like to be able to place it anywhere on the block, and possibly make it so you can place a block in the same space.

 

Any idea how I would do that?

Relatively new to modding.

Currently developing:

https://github.com/LambdaXV/DynamicGenerators

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Hello,

 

So I have here a block, when placed on a machine, will allow it to communicated with the network and transfer energy.

 

However the model is small, and I would like to be able to place it anywhere on the block, and possibly make it so you can place a block in the same space.

 

Any idea how I would do that?

TileEntities and using TEs with Blockstates.

Edit: As well as a custom ItemBlock that handles setting the block and then editing the TEs data that corresponds to placement. And if anywhere includes anywhere on the y level you would need a way to handle that your self.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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