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[1.10.2] How to make an fluid input


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I was wondering, how could i make fluid container in custom tileentity, and use it for some crafting, so i tried to find any tutorial on the internet, but i haven't found anything usefull.


Could somebody just tell what do i need to do?


Thanks for any response

For fluid in a TE use the IFluidHandler capability, and for crafting look at how vanilla handles it either The crafting table, or the furnace classes.


I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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