Posted December 18, 20168 yr Exactly as it says, entities stop moving at certain distane. This includes mine carts, mobs, npcs etc. Mods: [/img] I use spongepowered on this server, as seen where it says "Plugins:" in front of the mod list To anyone who may have already found issue, and knows a solution already, please reply and thank you in advance
December 18, 20168 yr This is a "feature" of Sponge that I spent today yelling at them about actually They prevent entities from moving, and now tile entites from ticking when they are a ways away from the player {yet before they unload} So ya, #BlameSponge. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
December 18, 20168 yr Author I wonder why they would consider this a 'feature' It's been interupting my work alot of the time due to me having to always stay in the area, else nothing will move. It's literally like a 10 block distance so I can't have my awesome railway system like before Oh well Are there any config settings that can disable or change this?
December 18, 20168 yr In theory there is, and IIRC it should default to 64 blocks. But its a 'feature' for 'performance' of the server. So that big servers don't 'lag' with a bunch of chunks loaded... Ya.. your server won't 'lag' if it doesn't do anything! I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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