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[1.11] 'Diminishing' Returns


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Hey there..


So I have this corruption system the takes over the mana bar if to many 'bad' use of magic happens. However, I'm in need of a system that taleys every time you use said item and adds a larger amount of corruption per.


So I'm in need of some insight.. Should add another variable to my capability that stores a list? and add to that list every time the action is performed?

Relatively new to modding.

Currently developing:


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You don't need a list to count how many times something is done.  That's called an integer.  You will, however, need a capability (you can use your existing mana one!) to store said integer.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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