Posted January 1, 20178 yr Why on some events, if not all of them, the getPhase is returning an EventPriority and not a Start or End as it used to be? Also, kinda on the same topic, but not really but as I'm experiencing with some Anvil event, what would be the best to use to prevent some items going into an anvil, or maybe allow them, but cancel the output. AnvilRepairEvent or AnvilUpdateEvent I'm about to mess with both, but would be nice to have some backup.
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