Posted January 8, 20178 yr So I made a custom mob that is half the size of a block (It is a miniature cow basically) and I as curious as to how I edit its hit/collision box? Like what would I need to do to make the game see that it fits in a single block? To go in depth: I can only hit it if I aim straight at it, if I aim above or beside the actual render nothing happens... It can walk thought a 1x1 hole in a wall, but it suffocates while it does so? I can place a block right above it (making it stand in a 1 block space) and it doesn't move, but it suffocates. How can I fix this to where it will not suffocate?
January 9, 20178 yr So I made a custom mob that is half the size of a block (It is a miniature cow basically) and I as curious as to how I edit its hit/collision box? Like what would I need to do to make the game see that it fits in a single block? To go in depth: I can only hit it if I aim straight at it, if I aim above or beside the actual render nothing happens... It can walk thought a 1x1 hole in a wall, but it suffocates while it does so? I can place a block right above it (making it stand in a 1 block space) and it doesn't move, but it suffocates. How can I fix this to where it will not suffocate? Override Entity#getCollisionBox VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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