Franckyi Posted January 28, 2017 Posted January 28, 2017 Hi ! I'm currently "simulating" a Piano keyboard to modify a noteblock with a background image, where each key is a GuiButton, but when you press a the dark key on the top, both dark key button and white key button will be pressed, but I only want the dark one to be pressed. Explanation for those who didn't understand : When I press on the red spot, only the button 1 is pressed. That works. But when I press on the blue spot, both button 6 and button 5 are pressed, but I only want the button 6 to be pressed. I'm using a custom button class that can differenciate if the key is white or black, but I'm stuck here. This is what I've done so far : package com.franckyi.editor.block.gui; import java.io.IOException; import com.franckyi.editor.block.BlockEditorMod; import com.franckyi.editor.block.helper.BlockHelper; import com.franckyi.editor.block.helper.EnumInstrument; import com.franckyi.editor.ibe.gui.GuiEnumButton; import com.franckyi.editor.ibe.gui.GuiUpdaterScreen; import com.franckyi.editor.ibe.gui.GuiUtils; import com.franckyi.editor.ibe.gui.GuiUtils.ButtonSize; import com.franckyi.editor.ibe.gui.GuiZButton; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.audio.SoundHandler; import net.minecraft.client.gui.GuiButton; import net.minecraft.init.SoundEvents; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; public class GuiEditNoteBlock extends GuiUpdaterScreen { private GuiEnumButton<Byte> instrumentButton; private byte currentNote; private GuiKeyButton[] keyButtons = new GuiKeyButton[26]; private final ButtonSize white = new ButtonSize(27, 100, 1); private final ButtonSize black = new ButtonSize(19, 59, 2); private int blackSpacing, firstX, y; public GuiEditNoteBlock(Integer previousScreen, Object modInstance) { super(previousScreen, modInstance); } @Override public void initGui() { blackSpacing = white.getWidth() - black.getWidth(); firstX = (width - (14 * (black.getWidth() + blackSpacing) + black.getWidth())) / 2; y = (height - white.getHeight()) / 2; buttonList.add(doneButton = new GuiButton(30, width / 2 - 100, 3 * height / 4, 90, 20, "§2Done")); buttonList.add(cancelButton = new GuiButton(31, width / 2 + 10, 3 * height / 4, 90, 20, "§4Cancel")); buttonList.add( instrumentButton = new GuiEnumButton(32, width / 4, height / 8, 100, 20, "", EnumInstrument.class)); instrumentButton.setValue(EnumInstrument.getDefaultValue()); currentNote = BlockHelper.clientTileEntity.getTileData().getByte("note"); buttonList.add(keyButtons[0] = new GuiKeyButton(0, firstX, y, black, "0")); buttonList.add(keyButtons[1] = new GuiKeyButton(1, firstX + black.getWidth() / 2, y, white, "1")); buttonList.add(keyButtons[2] = new GuiKeyButton(2, firstX + black.getWidth() + blackSpacing, y, black, "2")); buttonList.add( keyButtons[3] = new GuiKeyButton(3, firstX + white.getWidth() + black.getWidth() / 2, y, white, "3")); buttonList.add( keyButtons[4] = new GuiKeyButton(4, firstX + 2 * (black.getWidth() + blackSpacing), y, black, "4")); buttonList.add(keyButtons[5] = new GuiKeyButton(5, firstX + 2 * white.getWidth() + black.getWidth() / 2, y, white, "5")); buttonList.add(keyButtons[6] = new GuiKeyButton(6, firstX + 3 * white.getWidth() + black.getWidth() / 2, y, white, "6")); buttonList.add( keyButtons[7] = new GuiKeyButton(7, firstX + 4 * (black.getWidth() + blackSpacing), y, black, "7")); buttonList.add(keyButtons[8] = new GuiKeyButton(8, firstX + 4 * white.getWidth() + black.getWidth() / 2, y, white, "8")); buttonList.add( keyButtons[9] = new GuiKeyButton(9, firstX + 5 * (black.getWidth() + blackSpacing), y, black, "9")); buttonList.add(keyButtons[10] = new GuiKeyButton(10, firstX + 5 * white.getWidth() + black.getWidth() / 2, y, white, "10")); buttonList.add(keyButtons[11] = new GuiKeyButton(11, firstX + 6 * white.getWidth() + black.getWidth() / 2, y, white, "11")); buttonList.add( keyButtons[12] = new GuiKeyButton(12, firstX + 7 * (black.getWidth() + blackSpacing), y, black, "12")); buttonList.add(keyButtons[13] = new GuiKeyButton(13, firstX + 7 * white.getWidth() + black.getWidth() / 2, y, white, "13")); buttonList.add( keyButtons[14] = new GuiKeyButton(14, firstX + 8 * (black.getWidth() + blackSpacing), y, black, "14")); buttonList.add(keyButtons[15] = new GuiKeyButton(15, firstX + 8 * white.getWidth() + black.getWidth() / 2, y, white, "15")); buttonList.add( keyButtons[16] = new GuiKeyButton(16, firstX + 9 * (black.getWidth() + blackSpacing), y, black, "16")); buttonList.add(keyButtons[17] = new GuiKeyButton(17, firstX + 9 * white.getWidth() + black.getWidth() / 2, y, white, "17")); buttonList.add(keyButtons[18] = new GuiKeyButton(18, firstX + 10 * white.getWidth() + black.getWidth() / 2, y, white, "18")); buttonList.add( keyButtons[19] = new GuiKeyButton(19, firstX + 11 * (black.getWidth() + blackSpacing), y, black, "19")); buttonList.add(keyButtons[20] = new GuiKeyButton(20, firstX + 11 * white.getWidth() + black.getWidth() / 2, y, white, "20")); buttonList.add( keyButtons[21] = new GuiKeyButton(21, firstX + 12 * (black.getWidth() + blackSpacing), y, black, "21")); buttonList.add(keyButtons[22] = new GuiKeyButton(22, firstX + 12 * white.getWidth() + black.getWidth() / 2, y, white, "22")); buttonList.add(keyButtons[23] = new GuiKeyButton(23, firstX + 13 * white.getWidth() + black.getWidth() / 2, y, white, "23")); buttonList.add( keyButtons[24] = new GuiKeyButton(24, firstX + 14 * (black.getWidth() + blackSpacing), y, black, "24")); buttonList.add(keyButtons[25] = new GuiKeyButton(25, -100, -100, black, "")); // Used to remove a bug where the background changes color } @Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { super.drawScreen(mouseX, mouseY, partialTicks); super.drawString(fontRendererObj, "Current Note : " + currentNote, width / 2, height / 8 + 6, 0xffffff); mc.getTextureManager() .bindTexture(new ResourceLocation(BlockEditorMod.MODID, "textures/gui/noteblockkeyboard.png")); GuiUtils.drawModalRectWithCustomSizedTexture(keyButtons[0].xPosition - (black.getWidth() / 2 + blackSpacing), keyButtons[0].yPosition, 0, 0, 16 * (black.getWidth() + blackSpacing), 100, 16 * (black.getWidth() + blackSpacing), 100, 3); } @Override protected void actionPerformed(GuiButton button) throws IOException { for (GuiKeyButton key : keyButtons) { if (button == key){ currentNote = (byte) key.keyNumber; playSound(); } } super.actionPerformed(button); } @Override protected void updateServer() { } private void playSound() { SoundHandler soundHandlerIn = Minecraft.getMinecraft().getSoundHandler(); switch ((int) instrumentButton.getValue()) { case (0): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_HARP, getPitchFromNote(currentNote))); break; case (1): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_BASEDRUM, getPitchFromNote(currentNote))); break; case (2): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_SNARE, getPitchFromNote(currentNote))); break; case (3): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_HAT, getPitchFromNote(currentNote))); break; case (4): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_BASS, getPitchFromNote(currentNote))); break; default: ; } } private float getPitchFromNote(int currentNote) { switch (currentNote) { case (0): return 0.5f; case (1): return 0.53f; case (2): return 0.6f; case (3): return 0.6f; case (4): return 0.63f; case (5): return 0.67f; case (6): return 0.7f; case (7): return 0.76f; case (: return 0.8f; case (9): return 0.84f; case (10): return 0.9f; case (11): return 0.94f; case (12): return 1f; case (13): return 1.06f; case (14): return 1.12f; case (15): return 1.18f; case (16): return 1.26f; case (17): return 1.34f; case (18): return 1.42f; case (19): return 1.5f; case (20): return 1.6f; case (21): return 1.68f; case (22): return 1.78f; case (23): return 1.88f; case (24): return 2f; default: return 0f; } } public class GuiKeyButton extends GuiZButton { private int keyNumber; private boolean isWhite; public GuiKeyButton(int buttonId, int x, int y, ButtonSize size, String buttonText) { super(buttonId, x, y, size, buttonText); keyNumber = buttonId; isWhite = size.getZLevel() == white.getZLevel(); } @Override public void playPressSound(SoundHandler soundHandlerIn) { } } } I'm using some custom classes here, so if also you want them, just tell me. 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Draco18s Posted January 28, 2017 Posted January 28, 2017 I would make a custom button class for the large keys (1,3,5,7 in your image) that only check the lower portion of their bounds for mouse-inside. You wouldn't be able to click inside the narrow bits between the black keys, but it would prevent the double-press. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Franckyi Posted January 28, 2017 Author Posted January 28, 2017 Oh yeah, I see. In fact, it's the same than if I resize my white buttons because the user don't see them, but they see an image. I'm still open to other answers Quote
HenryRichard Posted January 28, 2017 Posted January 28, 2017 I suppose you can't just make the white keys unpressable if a black key is pressed? I don't have any experience with GUIs, so I don't know if that's possible. Quote I'll put something here when I have something of value I need to put at the end of every post. For now it's this mostly pointless text.
Kokkie Posted January 28, 2017 Posted January 28, 2017 You can..? At least I think you can sort of do it using button.enabled and setting it to true and false Quote Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
Franckyi Posted January 28, 2017 Author Posted January 28, 2017 Well, the problem is that they are pressed at the same time, so I can't disable a button if an other is pressed, because the button will be pressed anyway. I'll try but I'm really not sure it that will work. Quote
Franckyi Posted January 29, 2017 Author Posted January 29, 2017 I found a solution. I overriden GuiButton::mousePressed in my custom button class and checked if the mouse position is or isn't on the white key, depending if the pressed key is white or black and also depending on the key number (because there are 3 different types of white keys, the n°1 isn't the same as the n°2 and both aren't the same as n°7). With a lot of conditions, I managed it to be working. Now, I have an other question. When the player opens the GUI, I want to display the current instrument and the current note. I can get the current instrument by getting the block material below the noteblock and that works. But I want to get the note played, and I'm using currentNote = ((TileEntityNote) BlockHelper.clientTileEntity).note; where currentNote is the variable I use to store the note, and BlockHelper.clientTileEntity is set before the player opens the GUI with BlockHelper.clientTileEntity = player.world.getTileEntity(rayTrace.getBlockPos()); where player is Minecraft.getMinecraft().player and rayTrace is player.rayTrace(5, 1) . But that's not working, I always get 0. Can someone help me ? Quote
gurujive Posted January 30, 2017 Posted January 30, 2017 The client does not know what note a note block is tuned to. Only the server knows. I agree, this coulda' been good advice. and or that coulda' too, that's alright. Beck - where its at is a good song too. Quote
Franckyi Posted January 31, 2017 Author Posted January 31, 2017 The client does not know what note a note block is tuned to. Only the server knows. Ok, then I'll send a packet to the client to get the current note. Thanks ! Quote
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