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Getting activ potion from particle or other.


WOTBLITZ

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based on active particle, I can determine the potion effect

 

No.

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I have question about that. When you play minecraft client does it start a internal servar and if so how do it then? And One more thing. I was able to get the duration of getActivePotionEffect(potion).getDuration()

but it will throw nullPointerExeption if the entity doesen't have the potion effect.

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So you get the entity (yay! you have the entity!) then get it's unique ID, so you can pass that to

getEntityFromUuid

, and get the entity.  Wha?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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getLookEntity() is where my entity is.(Original code):

[pre]

private static EntityLiving getLookEntity()

{

if(Minecraft.getMinecraft().objectMouseOver.entityHit instanceof EntityLiving)

{

return (EntityLiving)Minecraft.getMinecraft().objectMouseOver.entityHit;

}

else

{

return null;

}

}

[/pre]

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You're still converting from an EntityLiving to a UUID and back.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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