Failender Posted February 20, 2017 Posted February 20, 2017 Hey there, I am having problems registering the textures for my items. I know that I am missing something seriously obvious and hope that some1 can point me in the right direction. I got the following item-class public class ItemLearnScroll extends Item{ public ItemLearnScroll() { setMaxStackSize(1); setUnlocalizedName("learnscroll"); //For testing until i got my own tab setCreativeTab(CreativeTabs.FOOD); setRegistryName("learnscroll"); } } I register the item in the event @SubscribeEvent public void registerItems(RegistryEvent.Register<Item> event) { event.getRegistry().registerAll(ProgressingPlayer.ITEM_LEARN_SCROLL); } src/main/resources/assets/progressingplayer/models/item/learnscroll.json { "parent": "item/generated", "textures": { "layer0": "progressingplayer:items/learnscroll" } } The texture is located under src/main/resources/assets/progressingplayer/texures/items/learnscroll.png The item is registered, but got no texture This is the important error log Reveal hidden contents [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN progressingplayer [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer is missing 1 texture [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer has 1 location: [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: unknown resourcepack type net.minecraft.client.resources.LegacyV2Adapter : FMLFileResourcePack:Progressing Player [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain progressingplayer are: [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/learnscroll.png [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain progressingplayer [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== I would be glad if someone could tell me where my error is. Greetz, Failender Quote
Socratic_Phoenix Posted February 20, 2017 Posted February 20, 2017 Do you register the model on client side? Quote Developer of Randores (adds 256^3 ores to the game) and Arcane Bags (adds ridiculous storage with ridiculous crafting recipes). I know Java pretty well... So yeah... Quote This is where I'd put an inspirational and/or clever quote, but I can't think of one right now... Expand This is the output of the totally, 100% working compiler for my programming language, Planet9: Beginning Compilation... Failed compilation! planet9.compiler.error.CompilationException: Compiler not yet implemented at planet9.compiler.Compiler.compile(Compiler.java:39) at planet9.compiler.app.CompilerApp.main(CompilerApp.java:147)
Failender Posted February 20, 2017 Author Posted February 20, 2017 Well I thought the new way would do that for me, but I was unable to find a page where the new way is documented. And its complaining about a missing resource, so I thought I am registering it wrong? Quote
Draco18s Posted February 20, 2017 Posted February 20, 2017 The error is not in the JSON or the PNG or the registration: Quote [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: unknown resourcepack type net.minecraft.client.resources.LegacyV2Adapter : FMLFileResourcePack:Progressing Player Expand See: Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Failender Posted February 21, 2017 Author Posted February 21, 2017 Im not sure how to fix that to be honest. I created a pack.mcmeta and placed it under src/main/resources Reveal hidden contents { "pack": { "pack_format": 3, "description": "Resources for ProgressingPlayer" } } Choonster post is only telling that resource files should be named using lower-case only, which my items are doing? Quote
Guest Posted February 21, 2017 Posted February 21, 2017 Is your ModId lowercase? If not, change to such. Quote
Guest Posted February 21, 2017 Posted February 21, 2017 And why did you create a pack.mcmeta? That's for resource packs and is not related to modding. Quote
Failender Posted February 21, 2017 Author Posted February 21, 2017 my modid is lowercase. Chhonster is also creating them in his testmod, and I wasnt sure if it could help, since I cant find any documentation about them https://github.com/Choonster/TestMod3/blob/1.11.2/src/main/resources/pack.mcmeta Quote
Failender Posted February 21, 2017 Author Posted February 21, 2017 my clientproxy contains nothing related to that. Quote
Kokkie Posted February 21, 2017 Posted February 21, 2017 Is there a new way of registering items and models I haven't heard of yet using events? Quote Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
Guest Posted February 21, 2017 Posted February 21, 2017 Are you registering your models anywhere then? On 2/21/2017 at 8:41 PM, diesieben07 said: You need to call ModelLoader.setCustomModelResourceLocation in ModelRegistryEvent. Expand That's interesting. Never heard of doing it that way. Quote
Failender Posted February 21, 2017 Author Posted February 21, 2017 Reveal hidden contents [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN progressingplayer [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer is missing 1 texture [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer has 1 location: [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: mod progressingplayer resources at E:\MinecraftModding\ProgressingPlayer\bin [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain progressingplayer are: [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/learnscroll.png [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain progressingplayer [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== This gives my mod a location, but he is still complaining about hte missing texture. Quote
Failender Posted February 21, 2017 Author Posted February 21, 2017 The absolute path of the texture is E:/MinecraftModding/ProgressingPlayer/bin/assets/progressingplayer/textures/items/learnscroll.png, the relative path is src/main/resources/assets/progressingplayer/textures/items/learnscroll.png Quote
Guest Posted February 21, 2017 Posted February 21, 2017 On 2/21/2017 at 8:53 PM, diesieben07 said: It's the equivalent to the new registry events. Expand Never heard of those either. I'll read up on that. Quote
Failender Posted February 21, 2017 Author Posted February 21, 2017 (edited) @SubscribeEvent public void registerItems(RegistryEvent.Register<Item> event) { event.getRegistry().registerAll(ProgressingPlayer.ITEM_LEARN_SCROLL); } @Awesome_Spider Edited February 21, 2017 by Failender fixed code formatting Quote
Failender Posted February 22, 2017 Author Posted February 22, 2017 So I am still fighting the following error Reveal hidden contents [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN progressingplayer [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer is missing 11 textures [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer has 1 location: [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: mod progressingplayer resources at E:\MinecraftModding\ProgressingPlayer\bin [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain progressingplayer are: [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/learnscroll.png [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain progressingplayer [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= And I have no idea how to fix it and would be glad to get any input relating this issue Quote
Failender Posted February 23, 2017 Author Posted February 23, 2017 Well. Where is the correct location? Texture files(items) go into assets.modid.textures.items , right? Is there any documentation how to correctly register the items (including location of jsons / textures and correct usage of ModelRegistryEvent)? readthedocs is not complete in that regard. @SubscribeEvent public void registerModel(ModelRegistryEvent event) { registerItem(ITEM_LEARN_SCROLL); } private void registerItem(Item item) { ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory")); } Quote
Failender Posted February 23, 2017 Author Posted February 23, 2017 └───assets └───progressingplayer │ ├───models │ │ │ └───item │ learnscroll.json │ └───textures │ └───items learnscroll.png Thats exactly where its located. Quote
Failender Posted February 23, 2017 Author Posted February 23, 2017 https://github.com/BusyBeever/ProgressingPlayer Model-JSON https://github.com/BusyBeever/ProgressingPlayer/blob/master/src/main/resources/assets/progressingplayer/models/item/learnscroll.json Item-Texture https://github.com/BusyBeever/ProgressingPlayer/blob/master/src/main/resources/assets/progressingplayer/textures/items/learnscroll.png Registry-Event-Handler https://github.com/BusyBeever/ProgressingPlayer/blob/master/src/main/java/de/busybeever/progressingplayer/event/RegistryEventHandler.java Main-Class https://github.com/BusyBeever/ProgressingPlayer/blob/master/src/main/java/de/busybeever/progressingplayer/ProgressingPlayer.java Thanks for taking a look! Quote
Failender Posted February 23, 2017 Author Posted February 23, 2017 Well.. I dont know what exactly happened with the graphic, I fixxed it now, thanks x) The error message is.. A bit unclear. Thanks for the patience! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.