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Posted

I've been working on a custom projectile entity(SMGRounds) but it dosent seem to render or spawn in, or be in the /summon command. I've tried registering the entity and renders through my proxies and main mod and the game just crashes now, can anyone see what I'm doing wrong?
https://github.com/SparkyTheFox/Sparkys-Mod-1.11.2-1.3.0-Alpha-SourceCode/tree/master/common/mod/sparkyfox/servermod


here is my latest logs incase it's needed
http://pastebin.com/e8Lvrfzi

Edited by SparkyFox95

  • Author
27 minutes ago, Kokkie said:

To give it your own texture, you copied the rendering from the RenderArrow and that isn't needed.

Also, you have a for loop that ends on ; instead of {  }

I originally did use my own, but I was having sound issues, though I do have a back up of that, but let me try what you said, also is this in my RenderSMGRounds?

Edit:
the game is still crashing

Edited by SparkyFox95

5 minutes ago, SparkyFox95 said:

is the cause of the crashing not got something to do with my client or common proxy or my ServerMod class?

Are you crashing? If so post the most recent crash.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • Author
35 minutes ago, Kokkie said:

new ResourceLocation("modid:entity_name")

YES! that fixed the crash and made it able to /summon servermod:SMGRounds but when I do summon SMGRounds, the game crashes.

I've updated my RenderSMGRounds and my ModEntities in my source code, I'll update the pastebin with the crash report and logs

EDIT:
Updated the pastebin with the latest crash report and logs

Edited by SparkyFox95

Try making your register function public in your ModEntities class

Apparently I'm addicted to these forums and can't help but read all the posts. So if I somehow help you, please click the "Like This" button, it helps.

  • Author
Just now, Leomelonseeds said:

Try making your register function public in your ModEntities class

that didn't work, still did the same as it was when it was private

Can you make the crash report shorter?

Apparently I'm addicted to these forums and can't help but read all the posts. So if I somehow help you, please click the "Like This" button, it helps.

  • Author
1 minute ago, Leomelonseeds said:

Can you make the crash report shorter?

umm...I can try, in the paste bin ive split the 4 logs up, but I'll try take any unnecessary stuff out the crash report 

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