Jump to content

[1.11.2] File Not Found Exception


BombingParadise

Recommended Posts

Forgive me if I'm missing something simple, I'm new to writing mods for Minecraft. In fact this problem is from me following this tutorial.

Apparently I'm missing a file even though I'm pretty sure I'm pointing to it, and the file does exist in the workspace.

Here is my error:

[00:19:14] [Client thread/ERROR] [FML]: Exception loading model for variant tutorial:tutorial_item#inventory for item "tutorial:tutorial_item", normal location exception: 
net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model tutorial:item/tutorial_item with loader VanillaLoader.INSTANCE, skipping
	at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?]
	at net.minecraftforge.client.model.ModelLoader.loadItemModels(ModelLoader.java:336) ~[ModelLoader.class:?]
	at net.minecraft.client.renderer.block.model.ModelBakery.loadVariantItemModels(ModelBakery.java:175) ~[ModelBakery.class:?]
	at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:156) ~[ModelLoader.class:?]
	at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?]
	at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [SimpleReloadableResourceManager.class:?]
	at net.minecraft.client.Minecraft.init(Minecraft.java:541) [Minecraft.class:?]
	at net.minecraft.client.Minecraft.run(Minecraft.java:387) [Minecraft.class:?]
	at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?]
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_111]
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_111]
	at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_111]
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111]
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_111]
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_111]
	at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_111]
	at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]
	at GradleStart.main(GradleStart.java:26) [start/:?]
Caused by: java.io.FileNotFoundException: tutorial:models/item/tutorial_item.json
	at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:69) ~[SimpleReloadableResourceManager.class:?]
	at net.minecraft.client.renderer.block.model.ModelBakery.loadModel(ModelBakery.java:334) ~[ModelBakery.class:?]
	at net.minecraftforge.client.model.ModelLoader.access$1600(ModelLoader.java:126) ~[ModelLoader.class:?]
	at net.minecraftforge.client.model.ModelLoader$VanillaLoader.loadModel(ModelLoader.java:937) ~[ModelLoader$VanillaLoader.class:?]
	at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:149) ~[ModelLoaderRegistry.class:?]
	... 20 more

tutorial_item.json

{
    "parent":"tutorial:item/standard_item",
    "textures": {
        "layer0":"tutorial:items/tutorial_item"
    }
}

And attached is a picture of my workspace

basicmod_workspace.png

Link to comment
Share on other sites

READ your error.

 

Caused by: java.io.FileNotFoundException: tutorial:models/item/tutorial_item.json

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

I'm no expert, but the directories given in your item json do not correspond with the ones in your mods assets folder.

An e.g. where it says 

tutorial:items/tutorial_item

the mod is looking for a folder called assets.tutorial.items.tutorial_item

 

I highly recommend you familiarize yourself with the java and json before attempting this. It'll make the process much smoother. 

Edited by Allskill
Link to comment
Share on other sites

Well, rather, your modID isn't set. You may have given your code a package name, but your mod ID is still "tutorial."

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.