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Posted

I have been searching all day for something that even hints at how to change the output quantity of a recipe when using Crafting Manager.

		CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(Ammo.ammoRounds, true, new Object[]{
                " P ", " G ", " C ", Character.valueOf('P'), ammoProjectile,
                					Character.valueOf('G'), Item.gunpowder,
                					Character.valueOf('C'), ammoCasing}));

 

How does one alter the output quantity of this recipe?

Posted

use this instead

GameRegistry.addRecipe(new ItemStack(CRAFTING_RESULT, AMMOUNT), new Object[] {
                   " P ", " G ", " C ", Character.valueOf('P'), ammoProjectile,
                     Character.valueOf('G'), Item.gunpowder,
                     Character.valueOf('C'), ammoCasing}));

 

 

Posted

this is the standard for most mod makers using forge because of its availability and the simplicity of the code. If you use another form of this, you will most likely be making yourself do more work later to change it when that becomes deprecated

The Korecraft Mod

Posted

I assume he is talking about his own self-made CraftManager, which makes it not a base class edit at all and perfectly fine :)

  Quote

If you guys dont get it.. then well ya.. try harder...

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