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Posted (edited)

Hello once again. Some additional progress has been made, but i am now stuck with a transparency issue. 

http://prntscr.com/f6eksl

I am using BakedModels and am attempting to layer textures by having several quads on top of each other.

Here is my model code: https://github.com/16ColorGames/SuperTechTweaks/blob/IBakedModels/src/main/java/com/sixteencolorgames/supertechtweaks/render/OreBakedModel.java, and the rest of the code is also available through github.

 

If I swap the order that I create the quads, then the stone texture is displayed but the ore texture is completely blocked out.

Edited by oa10712

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