Posted May 10, 20178 yr Hello once again. Some additional progress has been made, but i am now stuck with a transparency issue. http://prntscr.com/f6eksl I am using BakedModels and am attempting to layer textures by having several quads on top of each other. Here is my model code: https://github.com/16ColorGames/SuperTechTweaks/blob/IBakedModels/src/main/java/com/sixteencolorgames/supertechtweaks/render/OreBakedModel.java, and the rest of the code is also available through github. If I swap the order that I create the quads, then the stone texture is displayed but the ore texture is completely blocked out. Edited May 12, 20178 yr by oa10712
May 11, 20178 yr You need to use CUTOUT layer for that. More information about layers, great article from TGG: http://greyminecraftcoder.blogspot.kr/2014/12/block-rendering-18.html?m=1 Even though it was written for 1.8, it shouldn't be changed much. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
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