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Posted
Quote

 

[21:55:54] [Client thread/ERROR]: Exception loading model for variant aptbts:oreCopper#inventory for item "aptbts:oreCopper", normal location exception:
net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model aptbts:item/oreCopper with loader VanillaLoader.INSTANCE, skipping
...
Caused by: java.io.FileNotFoundException: aptbts:models/item/oreCopper.json


...


[21:55:54] [Client thread/ERROR]: Exception loading blockstate for the variant aptbts:oreCopper#inventory:
java.lang.Exception: Could not load model definition for variant aptbts:oreCopper
...
Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of model aptbts:blockstates/oreCopper.json
...

Caused by: java.io.FileNotFoundException: aptbts:blockstates/oreCopper.json

 

 

Minecraft couldn't find your item model or blockstates file. Are they definitely in the right place (src/main/resources/assets/aptbts/...)?

  • Like 1

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

Yes, i have tried everything. I put the json in the blockstates file, the renamed it to blocks, and i even tried to put it in items. Doesn't work. I even removed the folder and put everything together but it does not work. Is there supposed to be another json file in the items alongside the blockstates? 

Posted (edited)

oreCopper

1.11.2 requires that all asset file names be lower case.

 

1.10.2 is less strict, but should be done in any case.

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
4 hours ago, N00bcak said:

Yes, i have tried everything. I put the json in the blockstates file, the renamed it to blocks, and i even tried to put it in items. Doesn't work. I even removed the folder and put everything together but it does not work. Is there supposed to be another json file in the items alongside the blockstates? 

 

I explain which models are loaded from where here.

 

You need a blockstates file for the block models. The item models can either be their own model files or specified by the blockstates file.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

So I did the changes  said by @Draco18s. It seems that a models folder will not allow them to read it properly, despite it working well for the items jsons. Also, it seems that i need an items json file for the model??? I think its new and it just popped up everywhere. Really wish it was like back in 1.7.10 when making defaults was so much simpler

  • 2 weeks later...
Posted (edited)

I solved the problem by including an item and block json for the object, but the tutorial i follow(https://shadowfacts.net/tutorials/forge-modding-1102/) does not use these two JSON files. How does Shadow accomplish the rendering by using one JSON blockstate instead of my three? Or is something wrong with my project? If so, I'm going to upload my project onto github soon and when I do I will notify this thread.

Edit:I was following his tutorial today(quite literally after this post) about Crops. My other items seemed fine but when i planted my seed, the texture is just not there again...

Edited by N00bcak
Edit
Posted (edited)

No. I'm still very much trying to get the hang of what I am writing(especially JSON). 1.10 with its new methods of operating are very confusing to me.

Edited by N00bcak
edit

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