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Posted

Hello everyone.

 

Me and 2 friends are making a mod for Minecraft 1.8.9 (because they changed a bunch code stuff in 1.9)

The Problem is, I created textures for amethyst, kunzite, sapphire, topaz, emerald and diamond. We'd like to change diamond and emerald spawnrate and texture so it fits the others. We can't find out how to do that. Anyone got an idea?

Attached are the ruby, topaz and diamond to see what I mean with "fits the others".

diamond.png

ruby.png

topaz.png

Posted

You mean replace the textures? Yeah, just put them into your assets directory so that their path is the same as the vanilla texture. 

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Posted

Changing vanilla textures (or models) is the same process as making a resource pack, like Draco said.

 

To change the generation of ores, you can subscribe to OreGenEvent.GenerateMinable, check the EventType and set the result to DENY to cancel it. Then make your own IWorldGenerator and generate the ores as you want them.

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