Posted June 23, 20178 yr hi, im creating a mod and i just recently started modding, so im just gonna ask quickly, how do i render a line between 2 points? Edited June 23, 20178 yr by YesImAHuman
June 23, 20178 yr well, that depends. Are we talking drawing a line in 3D space (from block/entity->block/entity) or are we talking 2D (within a GUI)? Also previously known as eAndPi. "Pi, is there a station coming up where we can board your train of thought?" -Kronnn Published Mods: Underworld Handy links: Vic_'s Forge events Own WIP Tutorials.
June 23, 20178 yr Some conversion needs to be done to update this to 1.10 (Tessellator got renamed and some of the methods refactored, but I was able to update those in another place fairly easily; this code never got ported), but here's how I drew a line between two blocks https://github.com/Draco18s/HarderStuff/blob/master/src/main/java/com/draco18s/hazards/client/HazardsClientEventHandler.java#L371 Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
June 23, 20178 yr Author 4 hours ago, Matryoshika said: well, that depends. Are we talking drawing a line in 3D space (from block/entity->block/entity) or are we talking 2D (within a GUI)? in a 3D space, location to location
June 23, 20178 yr Where do you need this for? Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
June 23, 20178 yr Author 20 minutes ago, Kokkie said: Where do you need this for? im trying to make a kind of laser weapon Edited June 23, 20178 yr by YesImAHuman
June 23, 20178 yr Ah ok, I thought it might have been for a cheat which aren't supported here. Just making sure Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
June 23, 20178 yr Author oh @Kokkie i just noticed that youre dutch aswell (atleast i think so because of your Github Repo)
June 23, 20178 yr Author 4 hours ago, Draco18s said: Some conversion needs to be done to update this to 1.10 (Tessellator got renamed and some of the methods refactored, but I was able to update those in another place fairly easily; this code never got ported), but here's how I drew a line between two blocks https://github.com/Draco18s/HarderStuff/blob/master/src/main/java/com/draco18s/hazards/client/HazardsClientEventHandler.java#L371 i tried using it and fixing the errors, but ive never tried anything with OpenGL, so it created some errors This is what the code it now: https://pastebin.com/ayFFV06m and it gives an error at line 10: tess.begin(7, new VertexFormat()); and i think it would probably make some more errors with the code using the Tessellator
June 23, 20178 yr I believe that got replaces with something like .startDrawingQuads(), though I can't remember what I was even working on that I had to update some tessellator code. Find some other examples (eg vanilla usage) and see what they do. Edited June 23, 20178 yr by Draco18s Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
June 23, 20178 yr Author @Draco18s nope, cant see anything closely like it except .finishDrawing() (a void) and .getDrawingMode() (returns an int)
June 23, 20178 yr Author it kinda works... it doesnt create any errors, but it also doesnt create any lines...
June 23, 20178 yr Show your code. Edited June 23, 20178 yr by Kokkie Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
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