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I'm having problems with how much damage an axe can do and the attack speed. It's all messed up and I want the values to be based off of the material.

Also, the shears' max damage can only be set in the shears class and also isn't based off of the material.

Axe class:

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Materials and tools class:

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All of the axes have the same attack damage and speed, and I want to base it off material.

Posted (edited)

1. There is no reason to have the EFFECTIVE_ON array, setHarvestLevel() is sufficient. 

2. You need to use a different constructor, the one that takes 2 floats, because vanilla wants the damage and speed values from the material passed to that constructor, but your material doesn't exist in its enum array, so it crashes.

3. Don't set the unlocalized name like that, you should use setUnlocalizedName(getRegistryName()) after you give the item a registry name, this allows your lang file to not conflict with other mods

Edited by Draco18s
  • Like 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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