Posted June 28, 20178 yr Ok, so I tried sending a message to player, but when I wanted to instantiate ITextComponent, it popped up with a lot of methods. So I tried it like this. ITextComponent itc = ITextComponent.appendText("random text..."); but it didn't work because I was reffering to appendText from static context. Can you please tell me how to do it properly? Edited June 28, 20178 yr by MGlolenstine
October 4, 20178 yr 10 minutes ago, herrwasserfall said: Which implementations does it have or even better how can I find them? Right click, open type hierarchy. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 5, 20178 yr If you have the player, you can use EntityPlayer#sendMessage(new TextComponentString("string").
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