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Ok, I understand registry a tad bit better, hopefully I get better with each update. But, I'm still having a little problem with the item model for the block. The block has a texture when I place it down, but now when the player holds it. The thing is, I haven't changed the json file for this since before the update

neem/model/item/dore.json

Spoiler

{
    "parent": "neem:block/dore"
}

 

Posted
3 minutes ago, GooberGunter said:

Ok, I understand registry a tad bit better, hopefully I get better with each update. But, I'm still having a little problem with the item model for the block. The block has a texture when I place it down, but now when the player holds it. The thing is, I haven't changed the json file for this since before the update

neem/model/item/dore.json

  Reveal hidden contents

{
    "parent": "neem:block/dore"
}

 

Show where you call ModelLoader.setCustomModelResourceLocation

  • Like 1

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
20 minutes ago, GooberGunter said:

I was about to post it until I noticed that I forgot the Subscribe Event annotation. Now it works. Thanks again for walking me through everything

No problem, and just for public knowledge I plan on continuing those tutorials really soon, and I will update the current ones to 1.11/1.12.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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