Posted August 3, 20178 yr package com.awex; import com.awex.tabs.MaterialTab; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import com.awex.proxy.CommonProxy; import net.minecraft.item.Item; import net.minecraft.item.ItemArmor; import net.minecraftforge.common.util.EnumHelper; @Mod(modid = Main.MODID, version = Main.VERSION) public class Main { public static final String MODID = "awex"; public static final String VERSION = "1.0.1"; public static final MaterialTab creativeTabMaterial = new MaterialTab(); /** * ============== * Tools Sections * ============== */ public static final Item.ToolMaterial AluminiumToolMaterial = EnumHelper.addToolMaterial("aluminiumToolMaterial", 2, 512, 5.0F, 1.0F, 14); public static final Item.ToolMaterial TinToolMaterial = EnumHelper.addToolMaterial("tinToolMaterial", 2, 768, 5.0F, 1.4F, 19); public static final Item.ToolMaterial CopperToolMaterial = EnumHelper.addToolMaterial("copperToolMaterial", 2, 1024, 6.0F, 1.8F, 19); public static final Item.ToolMaterial LimoniteToolMaterial = EnumHelper.addToolMaterial("limoniteToolMaterial", 2, 1280, 6.0F, 2.2F, 19); public static final Item.ToolMaterial BronzeToolMaterial = EnumHelper.addToolMaterial("bronzeToolMaterial", 3, 1536, 7.0F, 2.6F, 17); public static final Item.ToolMaterial TungstenToolMaterial = EnumHelper.addToolMaterial("tungstenToolMaterial", 3, 1792, 8.0F, 3.0F, 22); public static final Item.ToolMaterial MagnesiumToolMaterial = EnumHelper.addToolMaterial("magnesiumToolMaterial", 3, 2048, 9.0F, 3.4F, 22); public static final Item.ToolMaterial SteelToolMaterial = EnumHelper.addToolMaterial("steelToolMaterial", 3, 2304, 10.0F, 3.8F, 15); public static final Item.ToolMaterial TitaniumToolMaterial = EnumHelper.addToolMaterial("titaniumToolMaterial", 4, 2560, 11.0F, 4.2F, 20); public static final Item.ToolMaterial PlatinumToolMaterial = EnumHelper.addToolMaterial("platinumToolMaterial", 4, 3072, 12.0F, 4.6F, 22); public static final Item.ToolMaterial NthmetalToolMaterial = EnumHelper.addToolMaterial("nthmetalToolMaterial", 5, 4096, 14.0F, 5.0F, 40); public static ItemArmor.ArmorMaterial HJArmor = EnumHelper.addArmorMaterial("HJArmor", 42, new int[] {5, 10, 8, 4}, 5); /** * ============== * Proxy * ============== */ @SidedProxy(clientSide="com.awex.proxy.ClientProxy", serverSide="com.awex.proxy.ServerProxy") public static CommonProxy proxy; /** * ============== * Initialization * ============== */ @EventHandler public void preInit(FMLPreInitializationEvent e) { proxy.preInit(e); } @EventHandler public void init(FMLInitializationEvent e) { proxy.init(e); } @EventHandler public void postInit(FMLPostInitializationEvent e) { proxy.postInit(e); } /** * ============== * End :) * ============== */ } Main Class ^ package com.awex.proxy; import com.awex.heros.HalJordanModel; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import net.minecraft.client.model.ModelBiped; public class ClientProxy extends CommonProxy { private static final ModelBiped bipedBase = new ModelBiped(0.2F); private static final HalJordanModel haljordan = new HalJordanModel(0.2F); @Override public void preInit(FMLPreInitializationEvent e) { super.preInit(e); } @Override public void init(FMLInitializationEvent e) { super.init(e); } @Override public void postInit(FMLPostInitializationEvent e) { super.postInit(e); } public static ModelBiped getArmorModel(int id) { switch (id) { case 0: return bipedBase; case 1: return haljordan; default: break; } return bipedBase; //default, if whenever you should have passed on a wrong id } } } } ClientProxy ^ package com.awex.heros; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class HalJordanModel extends ModelBiped { public ModelRenderer LeftArm; public ModelRenderer RightLeg; public ModelRenderer Head; public ModelRenderer Torso; public ModelRenderer RightArm; public ModelRenderer LeftLeg; public HalJordanModel(float scale){ super(scale, 0, 64, 64); this.textureWidth = 64; this.textureHeight = 64; this.RightLeg = new ModelRenderer(this, 0, 16); this.RightLeg.mirror = true; this.RightLeg.setRotationPoint(1.9F, 12.0F, 0.0F); this.RightLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.0F); this.RightArm = new ModelRenderer(this, 40, 16); this.RightArm.mirror = true; this.RightArm.setRotationPoint(5.0F, 2.0F, 0.0F); this.RightArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.0F); this.LeftArm = new ModelRenderer(this, 40, 16); this.LeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F); this.LeftArm.addBox(-3.0F, -2.0F, -2.0F, 4, 12, 4, 0.0F); this.LeftLeg = new ModelRenderer(this, 0, 16); this.LeftLeg.setRotationPoint(-1.9F, 12.0F, 0.0F); this.LeftLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.0F); this.Head = new ModelRenderer(this, 0, 0); this.Head.setRotationPoint(0.0F, 0.0F, 0.0F); this.Head.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, 0.0F); this.Torso = new ModelRenderer(this, 16, 16); this.Torso.setRotationPoint(0.0F, 0.0F, 0.0F); this.Torso.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.0F); bipedHeadwear.addChild(Head); bipedHead.addChild(Head); bipedBody.addChild(Torso); bipedLeftArm.addChild(LeftArm); bipedRightArm.addChild(RightArm); bipedLeftLeg.addChild(LeftLeg); bipedRightLeg.addChild(RightLeg); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { this.RightLeg.render(f5); this.RightArm.render(f5); this.LeftArm.render(f5); this.LeftLeg.render(f5); this.Head.render(f5); this.Torso.render(f5); } /** * This is a helper function from Tabula to set the rotation of model parts */ public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } } Model File ^ package com.awex.heros; import com.awex.Main; import com.awex.handlers.ArmorHandler; import com.awex.proxy.ClientProxy; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.model.ModelBiped; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.world.World; public class HalJordan extends ItemArmor{ public String textureName; public HalJordan(String unlocalizedName, ArmorMaterial material, String textureName, int type) { super(material, 0, type); this.textureName = textureName; this.setUnlocalizedName(unlocalizedName); this.setTextureName(Main.MODID + ":" + unlocalizedName); } @Override public String getArmorTexture(ItemStack stack, Entity entity, int slot, String layer) { if (stack.getItem().equals(ArmorHandler.hjHelmet) || stack.getItem().equals(ArmorHandler.hjPlate) || stack.getItem().equals(ArmorHandler.hjBoots)) { return Main.MODID + ":textures/items/armor/HJ.png"; } if (stack.getItem().equals(ArmorHandler.hjLeggings)) { return Main.MODID + ":textures/items/armor/HJ.png"; } else return null; } @Override @SideOnly(Side.CLIENT) public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot) { ModelBiped armorModel = new ModelBiped(); if (itemStack != null) { if (itemStack.getItem() instanceof HalJordan) { int type = ((ItemArmor) itemStack.getItem()).armorType; if (type == 1 || type == 3) { armorModel = ClientProxy.getArmorModel(1); } else { armorModel = ClientProxy.getArmorModel(1); } } if (armorModel != null) { armorModel.bipedHead.showModel = armorSlot == 0; armorModel.bipedHeadwear.showModel = armorSlot == 0; armorModel.bipedBody.showModel = armorSlot == 1 || armorSlot == 2; armorModel.bipedRightArm.showModel = armorSlot == 1; armorModel.bipedLeftArm.showModel = armorSlot == 1; armorModel.bipedRightLeg.showModel = armorSlot == 2 || armorSlot == 3; armorModel.bipedLeftLeg.showModel = armorSlot == 2 || armorSlot == 3; armorModel.isSneak = entityLiving.isSneaking(); armorModel.isRiding = entityLiving.isRiding(); armorModel.isChild = entityLiving.isChild(); armorModel.heldItemRight = ((EntityPlayer) entityLiving).getCurrentArmor(0) != null ? 1 : 0; // for armorModel.heldItemRight = ((EntityPlayer) entityLiving).getCurrentEquippedItem() != null ? 1 : 0; // for armorModel.aimedBow = false; if ((entityLiving instanceof EntityPlayer)) { if (((EntityPlayer) entityLiving).getItemInUseDuration() > 0) { EnumAction enumaction = ((EntityPlayer) entityLiving).getCurrentEquippedItem() .getItemUseAction(); if (enumaction == EnumAction.block) { armorModel.heldItemRight = 3; } else if (enumaction == EnumAction.bow) { armorModel.aimedBow = true; } } } return armorModel; } } return null; } @Override public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) { if (player.getCurrentArmor(3) != null && player.getCurrentArmor(2) != null && player.getCurrentArmor(1) != null && player.getCurrentArmor(0) != null) { if (player.getCurrentArmor(3).getItem().equals(ArmorHandler.hjHelmet) && player.getCurrentArmor(2).getItem().equals(ArmorHandler.hjPlate) && player.getCurrentArmor(1).getItem().equals(ArmorHandler.hjLeggings) && player.getCurrentArmor(0).getItem().equals(ArmorHandler.hjBoots)) { player.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 10, 0)); player.fallDistance = 0.0f; } } } } ItemArmor Class ^ http://imgur.com/szxFV7P Located at assets.awex.textures.items.armor Every time I launch and put this armor on it loads very oddly. If I sneak I can see a snippet of the armor, but that's about it. It also doesn't move with the player. Edited August 3, 20178 yr by Awex
August 3, 20178 yr Stop making mods for old versions. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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