Posted August 4, 20178 yr I'm looking for some direction on a way to render a glowy border around certain blocks. I'm imagining something that looks a little like Microblock strips that renders on all four edges of a block. It shouldn't interact/collide with anything and hopefully would allow another block to intersect with it. I was originally looking at the debug chunk border functionality in Vanilla, but from what I can tell, the associated classes/methods only allow you to essentially make 1d lines rather than a 3d glow. Any help/ideas that people might have would be super helpful. Thanks
August 4, 20178 yr 3D glow is just achieved by drawing lines using quads. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
August 4, 20178 yr https://www.khronos.org/opengl/wiki/Primitive#Quads Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
August 4, 20178 yr Author Gotcha, thank you! Time to learn some OpenGL haha. Any suggestions on resources to do this?
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