TheTrollguy_ Posted August 5, 2017 Posted August 5, 2017 (edited) Hi there! I have a block that HAS* to get its registry name changed but the thing is, it's going to ruin a lot of world-saves! Is it possible to change a registry name while the world loads? Here's what I have in mind: When you load a world, look for 'registryName1' in all block names (I think that block registry names are stored in something) and then replace it with 'registryName2'. Is there an event for something like that? * The block's registry name is used for a special mechanic, it's too complicated to explain what it does but the block's registry name HAS TO change. Edited August 5, 2017 by TheTrollguy_ Quote
Draco18s Posted August 5, 2017 Posted August 5, 2017 There's an event for this, MissingMappingEvent? Something like that. You don't change the registry name at runtime, you just give it the new name and then when the event is fired (which will be fired for any missing mapping) you can hook in go "oh, that name, that's X now" and Forge will update the old stuff to the new. 1 Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Choonster Posted August 5, 2017 Posted August 5, 2017 13 minutes ago, Draco18s said: There's an event for this, MissingMappingEvent? Something like that. RegistryEvent.MissingMappings<T extends IForgeRegistryEntry<T>>, where T is the registry type you want to remap (e.g. Block, Item, Biome). 1 Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
TheTrollguy_ Posted August 5, 2017 Author Posted August 5, 2017 Thank you guys! I've done everything I wanted to! Problem solved! 1 Quote
Draco18s Posted August 5, 2017 Posted August 5, 2017 1 hour ago, Choonster said: RegistryEvent.MissingMappings<T extends IForgeRegistryEntry<T>>, where T is the registry type you want to remap (e.g. Block, Item, Biome). Thanks for the exact name Choonster, I couldn't remember and wasn't in a position to look it up. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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