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Posted

Not game breaking, and for all my searching it seems that the mod author would need to stop using a ?addOverride? ModLoader call.

 

I found a mod that my boy likes, DiamondMeter. It says it needs Forge. But from the glitch I'm getting and the info I've seen from searching, this is because of said ModLoader call.

 

bXtXsA1.png

 

The issue is the diamond meter gets overlayed onto the leather tunic/armor.

 

I have seen this complained about both ways, happens for some mods with Modloader, others for Forge... Just hoping this is something that Forge itself can fix/work around. Too many mods now require Forge and it has been a godsend when it comes to installing mods, there is no way at this point I would drop it to go back to ModLoader for something so trivial.

 

The front page directed me to post here about incompatibilities... so I am :P

 

Forge log:

 

  Reveal hidden contents

 

 

Posted

Sorry bout the link, 1st post, learning this board BBCode :P fixed

 

Like I said, I know this is an error (at least from what I've googled) with a mod maker using a call from ModLoader... AddOverride i think.

 

The issue is is that on the front page here, Forge has told me if I find incompatibilities with ModLoader and FML, post them here. This is not the only mod that does this I was just made aware. Over on mincraftforum.net there is a post where someone was complaining about Forge mods, and I was bragging on Forge being able to "flawlessly" use all my ModLoader mods :P

 

They then replied with the exact problem I was seeing (the overlay) and had already complained about on the Diamond Meter thread. At the time I was unaware that it was because of FML not "accepting" ModLoader code... I thought that's what was expected, ModLoader mods working flawlessly in FML.

 

The mods that use the AddOverride apparently play nice with ModLoader, but atm, not with FML. Searching has shown this glitch happens from time to time BOTH ways, sometimes it happens with FML others with ModLoader... I was hoping FML could reconize this code and play nice with it :P

 

Posted

So, just to set it straight, forge DOES support AddOverride, if it didn't then none of the images would show up at all.

Aside from that, this pops up every now and again, have not figured out why. FML returns the proper value, and there is some odd reason its also rendering a second layer.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

ModLoader emulation can never be flawless, because ModLoader itself is very very flawed, and as such MANY mods do things in HORRIBLE ways to get around it.

However, 99% of everything works just fine. And the 1%, doesn't matter.

I will look into why this is rendering so.. oddly.. but its not a major issue, especially considering all this is going away in 1.5.

 

This is a simple issue, just some missed data, so:

https://github.com/MinecraftForge/FML/commit/bad55cacfaac6c3465775f6147eb282cb6d6f235

https://github.com/MinecraftForge/MinecraftForge/commit/feca047114562c2ec2ec6be42e3ffd7c09a9a94d

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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