Posted August 13, 20178 yr Been a couple of hours trying to change the rotation point of the handles in this code's TESR: https://wiki.mcjty.eu/modding/index.php/Render_Block_TESR_/_OBJ-1.12 The following GlStateManager.rotate(angle, 0, 1, 0); rotates around the origin of the OBJ model. I'd like to change the pivot point the rotate method will end up using. I'm originally practicing with this tutorial to understand the concepts to then make a custom chest, but if there is a way to change this it may also help me with another OBJ item I have in which the item rotates weirdly when thrown as an item into the world. Edited August 14, 20178 yr by ctbe Mark as solved
August 14, 20178 yr Translate, rotate, translate back. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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