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Logic for harvestBlock onRightClick


Synliss

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Hi all,

 

I'm working on an item at the moment. This item is going to be a universal block breaking tool (e.g. stone, dirt and wood types, etc).

 

This item is not extending a pickaxe or other vanilla tool as I would like to use a right click channel (using magical energy or cost per block broken) to harvest the block. Be it ore or basic block.

 

Under the item I am running onRightClick, where I raycast (for scalable mining distance) and return the block the player is looking at within a certain distance as well as location.

 

Logic process:

-onRightClick

-Find first block in range

-If non air block found return block and location

-if harvestLevel <= toolHarvestLevel break block code and drop regular block drops

- when breaking block reference hardness and speed upgrades 

-on block break event decrease energy in item

 

Will this method allow for scalable time taken to mine/ break block similar to pickaxe mining a block? (e.g. Stone is quicker than obsidian)

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No. Because you're bypassing the block-break system in PlayerInteraction.java

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