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Posted

I want to write my own backup mod to my own server. Because the host has a terrible FTP server, downloading a zip file and uploading the world folder back is not an option for me. My idea of my own backup system would be to save the world seed, and to save the state of each player periodically, and ignore the chunks. Then I could explicitly add a chunk to the backup system and have it saved too.

How can I implement that:

How can I access a list of all players and save them? how can I later load what I saved?
How can I access the data about one particular chunk and reload it if needed? Does this data contain all entities and tile entities in the chunk (EntityItem, EntityLiving and TileEntity)? Can I write the saved data to a live chunk?

 

Posted

1.7.10 is no longer supported here.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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