Elrol_Arrowsend Posted November 6, 2017 Posted November 6, 2017 First let me start out by saying, I know that GUIs are on the client side not server side, However, I want to be able to have the server open a GUI for a player who runs a command, then in that GUI find out when a player clicks an item, and when such an item is clicked have it either execute a runnable or run a command. There is already a mod/plugin that allows people to set up their own guis called VirtualChest. It works, but I need to be able to have the GUI and items i have displayed use info from the player that opened the GUI. For example, I would have one Item display the current blance of a player, but i want the balance to be the balance of the player that opened the GUI in the first place, VirtualChest cant do this, and it also cant execute runables, I have looked on google for a while but any tutorial i find is just for how to make a GUI, not how to make a GUI menu of sorts. My goal with posting here is to find a tutorial, or have someone explain to me how I would go about setting this up. I hope that I have explained what I am looking for, and if I havent just ask away. Thanks in advance! Quote
Draco18s Posted November 6, 2017 Posted November 6, 2017 Packets. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Elrol_Arrowsend Posted November 6, 2017 Author Posted November 6, 2017 I had assumed as much, but how would i stop the items from being picked up, how would i populate the gui inventory with items, and all that Quote
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