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When i try to join my modded server..... it crashes


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I have a modded server and i am looking to make a mod pack but when i was testing my server to see if i could join i got these 2 ticking screen errors:

 

---- Minecraft Crash Report ----

// Uh... Did I do that?

 

Time: 03/03/13 14:15

Description: Code Chicken Core

 

codechicken.core.NetworkClosedException

at codechicken.core.ClientUtils.getServerIP(ClientUtils.java:87)

at codechicken.core.ClientUtils.isLocal(ClientUtils.java:101)

at codechicken.nei.ClientPacketHandler.handleSMPCheck(ClientPacketHandler.java:107)

at codechicken.nei.ClientPacketHandler.handlePacket(ClientPacketHandler.java:26)

at codechicken.core.PacketCustom$ClientPacketHandler.handle(PacketCustom.java:105)

at codechicken.core.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:74)

at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)

at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)

at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)

at ayh.a(NetClientHandler.java:1483)

at di.a(SourceFile:59)

at cg.b(TcpConnection.java:458)

at cpw.mods.fml.client.FMLClientHandler.disconnectIDMismatch(FMLClientHandler.java:527)

at cpw.mods.fml.common.FMLCommonHandler.disconnectIDMismatch(FMLCommonHandler.java:454)

at cpw.mods.fml.common.network.ModIdMapPacket.execute(ModIdMapPacket.java:89)

at cpw.mods.fml.common.network.FMLNetworkHandler.handleFMLPacket(FMLNetworkHandler.java:102)

at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:67)

at ayh.a(NetClientHandler.java:1483)

at di.a(SourceFile:59)

at cg.b(TcpConnection.java:458)

at ayh.d(NetClientHandler.java:240)

at ayk.c(GuiConnecting.java:49)

at net.minecraft.client.Minecraft.l(Minecraft.java:1537)

at net.minecraft.client.Minecraft.J(Minecraft.java:846)

at net.minecraft.client.Minecraft.run(Minecraft.java:771)

at java.lang.Thread.run(Unknown Source)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.4.7

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_01, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 505607776 bytes (482 MB) / 650575872 bytes (620 MB) up to 954466304 bytes (910 MB)

JVM Flags: 2 total; -Xms512m -Xmx1024m

AABB Pool Size: 1 (56 bytes; 0 MB) allocated, 1 (56 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_B5 16 mods loaded, 16 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

BetterFurnaces [better Furnaces] (BetterFurnaces 1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.7]2.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

DivineRPG [DivineRPG] (DivineRPG1.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

EE3 [Equivalent Exchange 3] (ee3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

ModEditor_Jerrys Mod [Jerrys Mod] (Jerrys Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Millenaire [Millénaire] (millenaire4.1.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

PetBat [Pet Bat] (PetBat_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

mod_SmartMoving [smart Moving] (Smart Moving Client for ModLoader or Minecraft Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

mod_SmartRender [smart Render] (Smart Moving Client for ModLoader or Minecraft Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

 

 

 

AND I GOT THIS ERROR ASWELL:

 

 

---- Minecraft Crash Report ----

// Ouch. That hurt :(

 

Time: 03/03/13 14:15

Description: Ticking screen

 

asy

at asw.d(SourceFile:35)

at asw.b(SourceFile:23)

at net.minecraft.client.Minecraft.a(Minecraft.java:2072)

at net.minecraft.client.Minecraft.a(Minecraft.java:2023)

at cpw.mods.fml.client.FMLClientHandler.disconnectIDMismatch(FMLClientHandler.java:529)

at cpw.mods.fml.common.FMLCommonHandler.disconnectIDMismatch(FMLCommonHandler.java:454)

at cpw.mods.fml.common.network.ModIdMapPacket.execute(ModIdMapPacket.java:89)

at cpw.mods.fml.common.network.FMLNetworkHandler.handleFMLPacket(FMLNetworkHandler.java:102)

at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:67)

at ayh.a(NetClientHandler.java:1483)

at di.a(SourceFile:59)

at cg.b(TcpConnection.java:458)

at ayh.d(NetClientHandler.java:240)

at ayk.c(GuiConnecting.java:49)

at net.minecraft.client.Minecraft.l(Minecraft.java:1537)

at net.minecraft.client.Minecraft.J(Minecraft.java:846)

at net.minecraft.client.Minecraft.run(Minecraft.java:771)

at java.lang.Thread.run(Unknown Source)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at asw.d(SourceFile:35)

at asw.b(SourceFile:23)

at net.minecraft.client.Minecraft.a(Minecraft.java:2072)

at net.minecraft.client.Minecraft.a(Minecraft.java:2023)

at cpw.mods.fml.client.FMLClientHandler.disconnectIDMismatch(FMLClientHandler.java:529)

at cpw.mods.fml.common.FMLCommonHandler.disconnectIDMismatch(FMLCommonHandler.java:454)

at cpw.mods.fml.common.network.ModIdMapPacket.execute(ModIdMapPacket.java:89)

at cpw.mods.fml.common.network.FMLNetworkHandler.handleFMLPacket(FMLNetworkHandler.java:102)

at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:67)

at ayh.a(NetClientHandler.java:1483)

at di.a(SourceFile:59)

at cg.b(TcpConnection.java:458)

at ayh.d(NetClientHandler.java:240)

at ayk.c(GuiConnecting.java:49)

 

-- Affected screen --

Details:

Screen name: ~~ERROR~~ NullPointerException: null

 

-- Affected level --

Details:

Level name: MpServer

All players: 1 total; [ays['whitecarl1997'/353, l='MpServer', x=262.94, y=68.12, z=320.95]]

Chunk stats: MultiplayerChunkCache: 0

Level seed: 0

Level generator: ID 00 - default, ver 1. Features enabled: false

Level generator options:

Level spawn location: World: (248,64,256), Chunk: (at 8,4,0 in 15,16; contains blocks 240,0,256 to 255,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 422810 game time, 200118 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

Forced entities: 1 total; [ays['whitecarl1997'/353, l='MpServer', x=262.94, y=68.12, z=320.95]]

Retry entities: 0 total; []

Stacktrace:

at ayp.a(WorldClient.java:440)

at net.minecraft.client.Minecraft.b(Minecraft.java:2401)

at net.minecraft.client.Minecraft.run(Minecraft.java:787)

at java.lang.Thread.run(Unknown Source)

 

-- System Details --

Details:

Minecraft Version: 1.4.7

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_01, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 485716544 bytes (463 MB) / 650575872 bytes (620 MB) up to 954466304 bytes (910 MB)

JVM Flags: 2 total; -Xms512m -Xmx1024m

AABB Pool Size: 1 (56 bytes; 0 MB) allocated, 1 (56 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_B5 16 mods loaded, 16 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

BetterFurnaces [better Furnaces] (BetterFurnaces 1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.7]2.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

DivineRPG [DivineRPG] (DivineRPG1.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

EE3 [Equivalent Exchange 3] (ee3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

ModEditor_Jerrys Mod [Jerrys Mod] (Jerrys Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Millenaire [Millénaire] (millenaire4.1.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

PetBat [Pet Bat] (PetBat_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

mod_SmartMoving [smart Moving] (Smart Moving Client for ModLoader or Minecraft Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

mod_SmartRender [smart Render] (Smart Moving Client for ModLoader or Minecraft Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

LWJGL: 2.4.2

OpenGL: Intel® HD Graphics 3000 GL version 3.1.0 - Build 8.15.10.2618, Intel

Is Modded: Definitely; Client brand changed to 'forge,fml'

Type: Client (map_client.txt)

Texture Pack: Default

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

 

I dont know if these errors mean the same things so i included both.

PLEASE HELP!

 

 

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Double check you have the same client and server configs.

There's an EAQ for a reason. Read it!

"Note that failure to read this will make you look idiotic. You don't want that do you?" -- luacs1998

 

First rule of bug reports: More information is always better.

Oh, and logs OR IT DIDN'T HAPPEN!!

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  • 5 years later...

Old Thread, Old Version.

If you have an issue please make your own thread.

If you are still using 1.4.7 you will not receive support on this forum.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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