When i try to join my modded server..... it crashes
-
Recently Browsing
- No registered users viewing this page.
-
Posts
-
By eeyorenailbag · Posted
I ran the gradlew refresh dependencies and gradlew clean, but I've only been doing this for like... 5 days maybe? Is there a separate command for this? And thank you for responding btw ^ v ^ -
By diesieben07 · Posted
Use ForgeGui#setupOverlayRenderState to bind a texture inside a HUD overlay, do not use bindForSetup. -
When I blit this to the screen, I'm doing it like so: minecraft.textureManager.bindForSetup(new ResourceLocation(Genesis.MOD_ID, "textures/gui/inventory.png")); ... poseStack.pushPose(); Gui.blit(pMatrixStack, pos.x(), pos.y(), 0, start.x(), start.y(), dimensions.x(), dimensions.y(), textureSize.y(), textureSize.x()); poseStack.popPose(); However, the result is this instead of my texture: https://gyazo.com/5628b1b1013d37e3f0fa8a476800856d
-
I should've specified. I used ResourceLocation#toDebugFileName which does: public String toDebugFileName() { return this.toString().replace('/', '_').replace(':', '_'); } So if just do the normal ResourceLocation#toString, the output is: "genesis:textures/gui/inventory.png".
-
By diesieben07 · Posted
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19 (Latest) and 1.18.2 (LTS).
-
-
Topics
-
Who's Online (See full list)
Recommended Posts