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Posted

Hello, so I have been working on a double  crop block with two properties, HALF and AGE. It all works great, except when I try to load the models and textures through the blockstate json. I have no idea where to look for a solution to my problem. Even with a json blockstate that should always load only a stone model.

The result in-game:
unknown.png?width=400&height=250

 

maize.json

{
    "forge_marker": 1,
    "defaults": {
        "model": "stone",
        "uvlock": true
    }
}


BlockMaize.java

package org.millenaire.block.maya;

import org.millenaire.MillenaireConstants.BlocksConstants;
import org.millenaire.block.global.BlockDoubleCrops;
import org.millenaire.init.MillenaireItems;

import net.minecraft.item.Item;

public class BlockMaize extends BlockDoubleCrops{

	public BlockMaize() {
		
		super();
		
		this.setRegistryName(BlocksConstants.MAIZE.getRegistryName());
		this.setUnlocalizedName(BlocksConstants.MAIZE.getUnlocalizedName());
	
	}
	
    protected Item getSeed()
    {
        return MillenaireItems.maize;
    }

    protected Item getCrop()
    {
        return MillenaireItems.maize;
    }
	
	@Override
	protected int getNewBlockCropHeight() {
		return 4;
	}

}

 

BlockDoubleCrops.java

 

package org.millenaire.block.global;

import java.util.Random;

import net.minecraft.block.BlockCrops;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public abstract class BlockDoubleCrops extends BlockCrops{

	public static final PropertyEnum<BlockDoubleCrops.DoubleCropsHalf> HALF = PropertyEnum.create("half", BlockDoubleCrops.DoubleCropsHalf.class);
	
	public BlockDoubleCrops() {
		
		super();
		
		this.setDefaultState(this.getDefaultState().withProperty(HALF, DoubleCropsHalf.BOTTOM));
	}
	
	@Override
    protected void checkAndDropBlock(World worldIn, BlockPos pos, IBlockState state)
    {
        if (!this.canBlockStay(worldIn, pos, state))
        {
            this.dropBlockAsItem(worldIn, pos, state, 0);
            this.destroyPlant(state, pos, worldIn);
        }
    }
	
	
	@Override
    public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state)
    {
		BlockPos bottomCrop = this.getBottomCrop(worldIn, state, pos);
		
		if(bottomCrop.equals(pos)){
			IBlockState soil = worldIn.getBlockState(pos.down());
			return (worldIn.getLight(pos) >= 8 || worldIn.canSeeSky(pos)) && soil.getBlock().canSustainPlant(soil, worldIn, pos.down(), net.minecraft.util.EnumFacing.UP, this);
		}else{
			if(pos.getY() - bottomCrop.getY() == 1){
				return true;
			}else{
				return false;
			}
		}
		
     }
	
	public void destroyPlant(IBlockState state, BlockPos pos, World world){
		
		BlockPos bottomCrop = this.getBottomCrop(world, state, pos);
		BlockPos topCrop = this.getAllCrop(world, pos, EnumFacing.UP);
		
		while(topCrop.getY() >= bottomCrop.getY()){
	        world.setBlockState(topCrop, Blocks.AIR.getDefaultState(), 3);
	        topCrop = topCrop.down();
		}
	}
	
	@Override
	public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand){
		
        if (worldIn.getLightFromNeighbors(pos.up()) >= 9)
        {
            int i = this.getAge(state);

            if (i < this.getMaxAge())
            {
                float f = getGrowthChance(this, worldIn, pos);

                if(net.minecraftforge.common.ForgeHooks.onCropsGrowPre(worldIn, pos, state, rand.nextInt((int)(25.0F / f) + 1) == 0))
                {
                	this.tryGrow(worldIn, pos, state, i + 1);
                    net.minecraftforge.common.ForgeHooks.onCropsGrowPost(worldIn, pos, state, worldIn.getBlockState(pos));
                }
            }
        }
	}
	
	@Override
    public void grow(World worldIn, BlockPos pos, IBlockState state)
    {
			
        int i = this.getAge(state) + this.getBonemealAgeIncrease(worldIn);
        int j = this.getMaxAge();

        if (i > j)
        {
            i = j;
        }
        
        this.tryGrow(worldIn, pos, state, i);
    }
	
	public boolean tryGrow(World worldIn, BlockPos pos, IBlockState state, int i){
		
		if(this.isBottomCrop(worldIn, state, pos)){
		
			boolean canGrow = true;
	        
	        if(i >= this.getNewBlockCropHeight()){
	        	
	        	canGrow = false;
	        	
	        	BlockPos topPos = pos.up();
	        	IBlockState topCrop = worldIn.getBlockState(topPos);
	        	
	        	if(topCrop.getBlock() == this){
	        		
	        		worldIn.setBlockState(topPos, this.setAge(topCrop.withProperty(HALF, DoubleCropsHalf.TOP), i), 2);
	        		canGrow = true;
	        		
	        	}else if(worldIn.isAirBlock(topPos)){
	        		
	        		worldIn.setBlockState(topPos, this.setAge(this.getDefaultState().withProperty(HALF, DoubleCropsHalf.TOP), i), 2);
	        		canGrow = true;
	        	}
	        	
	        }
	        
	        if(canGrow){
	        	worldIn.setBlockState(pos, this.setAge(state.withProperty(HALF, DoubleCropsHalf.BOTTOM), i), 2);
	        	
	        }
	        
	        return canGrow;
        
		}
		
		return false;
        
	}
	
	@Override
    public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
    {
		boolean top = state.getValue(HALF) == DoubleCropsHalf.TOP;
		return new AxisAlignedBB(0.0D, top ? -1.0D : 0.0D, 0.0D, 1.0D, getCropHeightAtAge(state.getValue(AGE)) + (top ? -1.0D : 0.0D), 1.0D);
    }
    
	protected double getCropHeightAtAge(int age){
		return (age + 1) * 0.25D;
	}
	
	@Override
    public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
    {
    	this.destroyPlant(worldIn.getBlockState(pos), pos, worldIn);
    }
    
    @Override
    public void onBlockDestroyedByPlayer(World worldIn, BlockPos pos, IBlockState state)
    {
        this.destroyPlant(state, pos, worldIn);
    }
    
    @Override
    public void getDrops(net.minecraft.util.NonNullList<ItemStack> drops, net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
    {
    	if(this.isBottomCrop(world, state, pos) && state.getValue(HALF) == DoubleCropsHalf.BOTTOM){
    		this.getDoubleCropsDrops(drops, world, pos, state, fortune);
    	}
    }
    
    public void getDoubleCropsDrops(net.minecraft.util.NonNullList<ItemStack> drops, net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
    {
    	super.getDrops(drops, world, pos, state, fortune);
    }
    
	private IBlockState setAge(IBlockState state, int age){
		return state.withProperty(AGE, Integer.valueOf(age));
	}
    
	private boolean isBottomCrop(IBlockAccess world, IBlockState state, BlockPos pos){
		return pos.equals(getBottomCrop(world, state, pos));
	}
	
	public BlockPos getBottomCrop(IBlockAccess world, IBlockState state, BlockPos pos){
		return getAllCrop(world, pos, EnumFacing.DOWN);
	}
	
	public BlockPos getAllCrop(IBlockAccess world, BlockPos pos, EnumFacing direction){
		
		BlockPos bottom = pos;
		
		while(world.getBlockState(bottom.offset(direction)).getBlock() == this){
			bottom = bottom.offset(direction);
		}
		
		return bottom;
		
	}
	
	@Override
    public IBlockState getStateFromMeta(int meta)
    {
		
		DoubleCropsHalf half = DoubleCropsHalf.BOTTOM;
		
		if((meta & 1) > 0){
			half = DoubleCropsHalf.TOP;
		}
		
		meta >>= 1;
		
        return this.withAge(meta).withProperty(HALF, half);
    }

	@Override
    public int getMetaFromState(IBlockState state)
    {
		boolean top = state.getValue(HALF) == DoubleCropsHalf.TOP;
		
		int meta = this.getAge(state);
		
		meta <<= 1;
		
		if(top){
			meta = meta | 1;
		}
		
        return meta;
    }
    
	@Override
    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {AGE, HALF});
    }
    
	protected abstract int getNewBlockCropHeight();
	
	public enum DoubleCropsHalf implements IStringSerializable{
		
	BOTTOM("bottom"),
	TOP("top");

	private String name;
		
	private DoubleCropsHalf(String name){
		this.name = name;
	}
	
	@Override
	public String getName() {
		return this.name;
	}}
	
}

BlockCrops.java (from minecraft)

package net.minecraft.block;

import java.util.Random;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

public class BlockCrops extends BlockBush implements IGrowable
{
    public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 7);
    private static final AxisAlignedBB[] CROPS_AABB = new AxisAlignedBB[] {new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.125D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.25D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.375D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.5D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.625D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.75D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.875D, 1.0D), new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D)};

    protected BlockCrops()
    {
        this.setDefaultState(this.blockState.getBaseState().withProperty(this.getAgeProperty(), Integer.valueOf(0)));
        this.setTickRandomly(true);
        this.setCreativeTab((CreativeTabs)null);
        this.setHardness(0.0F);
        this.setSoundType(SoundType.PLANT);
        this.disableStats();
    }

    public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
    {
        return CROPS_AABB[((Integer)state.getValue(this.getAgeProperty())).intValue()];
    }

    /**
     * Return true if the block can sustain a Bush
     */
    protected boolean canSustainBush(IBlockState state)
    {
        return state.getBlock() == Blocks.FARMLAND;
    }

    protected PropertyInteger getAgeProperty()
    {
        return AGE;
    }

    public int getMaxAge()
    {
        return 7;
    }

    protected int getAge(IBlockState state)
    {
        return ((Integer)state.getValue(this.getAgeProperty())).intValue();
    }

    public IBlockState withAge(int age)
    {
        return this.getDefaultState().withProperty(this.getAgeProperty(), Integer.valueOf(age));
    }

    public boolean isMaxAge(IBlockState state)
    {
        return ((Integer)state.getValue(this.getAgeProperty())).intValue() >= this.getMaxAge();
    }

    public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
    {
        super.updateTick(worldIn, pos, state, rand);

        if (worldIn.getLightFromNeighbors(pos.up()) >= 9)
        {
            int i = this.getAge(state);

            if (i < this.getMaxAge())
            {
                float f = getGrowthChance(this, worldIn, pos);

                if(net.minecraftforge.common.ForgeHooks.onCropsGrowPre(worldIn, pos, state, rand.nextInt((int)(25.0F / f) + 1) == 0))
                {
                    worldIn.setBlockState(pos, this.withAge(i + 1), 2);
                    net.minecraftforge.common.ForgeHooks.onCropsGrowPost(worldIn, pos, state, worldIn.getBlockState(pos));
                }
            }
        }
    }

    public void grow(World worldIn, BlockPos pos, IBlockState state)
    {
        int i = this.getAge(state) + this.getBonemealAgeIncrease(worldIn);
        int j = this.getMaxAge();

        if (i > j)
        {
            i = j;
        }

        worldIn.setBlockState(pos, this.withAge(i), 2);
    }

    protected int getBonemealAgeIncrease(World worldIn)
    {
        return MathHelper.getInt(worldIn.rand, 2, 5);
    }

    protected static float getGrowthChance(Block blockIn, World worldIn, BlockPos pos)
    {
        float f = 1.0F;
        BlockPos blockpos = pos.down();

        for (int i = -1; i <= 1; ++i)
        {
            for (int j = -1; j <= 1; ++j)
            {
                float f1 = 0.0F;
                IBlockState iblockstate = worldIn.getBlockState(blockpos.add(i, 0, j));

                if (iblockstate.getBlock().canSustainPlant(iblockstate, worldIn, blockpos.add(i, 0, j), net.minecraft.util.EnumFacing.UP, (net.minecraftforge.common.IPlantable)blockIn))
                {
                    f1 = 1.0F;

                    if (iblockstate.getBlock().isFertile(worldIn, blockpos.add(i, 0, j)))
                    {
                        f1 = 3.0F;
                    }
                }

                if (i != 0 || j != 0)
                {
                    f1 /= 4.0F;
                }

                f += f1;
            }
        }

        BlockPos blockpos1 = pos.north();
        BlockPos blockpos2 = pos.south();
        BlockPos blockpos3 = pos.west();
        BlockPos blockpos4 = pos.east();
        boolean flag = blockIn == worldIn.getBlockState(blockpos3).getBlock() || blockIn == worldIn.getBlockState(blockpos4).getBlock();
        boolean flag1 = blockIn == worldIn.getBlockState(blockpos1).getBlock() || blockIn == worldIn.getBlockState(blockpos2).getBlock();

        if (flag && flag1)
        {
            f /= 2.0F;
        }
        else
        {
            boolean flag2 = blockIn == worldIn.getBlockState(blockpos3.north()).getBlock() || blockIn == worldIn.getBlockState(blockpos4.north()).getBlock() || blockIn == worldIn.getBlockState(blockpos4.south()).getBlock() || blockIn == worldIn.getBlockState(blockpos3.south()).getBlock();

            if (flag2)
            {
                f /= 2.0F;
            }
        }

        return f;
    }

    public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state)
    {
        IBlockState soil = worldIn.getBlockState(pos.down());
        return (worldIn.getLight(pos) >= 8 || worldIn.canSeeSky(pos)) && soil.getBlock().canSustainPlant(soil, worldIn, pos.down(), net.minecraft.util.EnumFacing.UP, this);
    }

    protected Item getSeed()
    {
        return Items.WHEAT_SEEDS;
    }

    protected Item getCrop()
    {
        return Items.WHEAT;
    }

    @Override
    public void getDrops(net.minecraft.util.NonNullList<ItemStack> drops, net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
    {
        super.getDrops(drops, world, pos, state, fortune);
        int age = getAge(state);
        Random rand = world instanceof World ? ((World)world).rand : new Random();

        if (age >= getMaxAge())
        {
            int k = 3 + fortune;

            for (int i = 0; i < 3 + fortune; ++i)
            {
                if (rand.nextInt(2 * getMaxAge()) <= age)
                {
                    drops.add(new ItemStack(this.getSeed(), 1, 0));
                }
            }
        }
    }

    /**
     * Spawns this Block's drops into the World as EntityItems.
     */
    public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
    {
        super.dropBlockAsItemWithChance(worldIn, pos, state, chance, 0);

        if (false && !worldIn.isRemote) // Forge: NOP all this.
        {
            int i = this.getAge(state);

            if (i >= this.getMaxAge())
            {
                int j = 3 + fortune;

                for (int k = 0; k < j; ++k)
                {
                    if (worldIn.rand.nextInt(2 * this.getMaxAge()) <= i)
                    {
                        spawnAsEntity(worldIn, pos, new ItemStack(this.getSeed()));
                    }
                }
            }
        }
    }

    /**
     * Get the Item that this Block should drop when harvested.
     */
    public Item getItemDropped(IBlockState state, Random rand, int fortune)
    {
        return this.isMaxAge(state) ? this.getCrop() : this.getSeed();
    }

    public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
    {
        return new ItemStack(this.getSeed());
    }

    /**
     * Whether this IGrowable can grow
     */
    public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient)
    {
        return !this.isMaxAge(state);
    }

    public boolean canUseBonemeal(World worldIn, Random rand, BlockPos pos, IBlockState state)
    {
        return true;
    }

    public void grow(World worldIn, Random rand, BlockPos pos, IBlockState state)
    {
        this.grow(worldIn, pos, state);
    }

    /**
     * Convert the given metadata into a BlockState for this Block
     */
    public IBlockState getStateFromMeta(int meta)
    {
        return this.withAge(meta);
    }

    /**
     * Convert the BlockState into the correct metadata value
     */
    public int getMetaFromState(IBlockState state)
    {
        return this.getAge(state);
    }

    protected BlockStateContainer createBlockState()
    {
        return new BlockStateContainer(this, new IProperty[] {AGE});
    }
}

 

Any help would be reaaally apreciated, I don't have a clue on whats wrong. Thanks in advance!

Posted

If that is your blockstate json file, it is incomplete, lacking all of the variants it is supposed to be specifying. 

Also, there should be an error for missing models, which you have not included. 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Thanks for the quick answer. I forgot to mention it, but there are no errors in the console, which I don't understand. Also, I put this blockstate json to make sure that it was not a simple json error. Maybe I was wrong. Here is the original json blockstate:

maize.json

{
    "forge_marker": 1,
    "defaults": {
        "model": "millenaire:maize",
        "textures": {
            "crop": "millenaire:blocks/maize_bottom_stage_0"
        },
        "uvlock": true
    },
    "variants": {
        "age=0,half=bottom": { "textures": { "crop": "millenaire:blocks/maize_bottom_stage_0"}},
        "age=1,half=bottom": { "textures": { "crop": "millenaire:blocks/maize_bottom_stage_1"}},
        "age=2,half=bottom": { "textures": { "crop": "millenaire:blocks/maize_bottom_stage_2"}},
        "age=3,half=bottom": { "textures": { "crop": "millenaire:blocks/maize_bottom_stage_3"}},
        "age=4,half=bottom": { "textures": { "crop": "millenaire:blocks/maize_bottom_stage_4"}},
        "age=5,half=bottom": { "textures": { "crop": "millenaire:blocks/maize_bottom_stage_5"}},
        "age=6,half=bottom": { "textures": { "crop": "millenaire:blocks/maize_bottom_stage_6"}},
        "age=7,half=bottom": { "textures": { "crop": "millenaire:blocks/maize_bottom_stage_7"}},
        "age=0,half=top": { "textures": { "crop": "millenaire:blocks/maize_top_stage_0"}},
        "age=1,half=top": { "textures": { "crop": "millenaire:blocks/maize_top_stage_1"}},
        "age=2,half=top": { "textures": { "crop": "millenaire:blocks/maize_top_stage_2"}},
        "age=3,half=top": { "textures": { "crop": "millenaire:blocks/maize_top_stage_3"}},
        "age=4,half=top": { "textures": { "crop": "millenaire:blocks/maize_top_stage_4"}},
        "age=5,half=top": { "textures": { "crop": "millenaire:blocks/maize_top_stage_5"}},
        "age=6,half=top": { "textures": { "crop": "millenaire:blocks/maize_top_stage_6"}},
        "age=7,half=top": { "textures": { "crop": "millenaire:blocks/maize_top_stage_7"}}
    }
}

 

Posted

I'm not seeing anything obvious.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Post the FML log (logs/fml-client-latest.log in your run directory) anyway. If there's a missing block model, there should be an error in the logs.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

Thanks for your answers. I cant send the logs right now (gonna do later) but I've checked them, and oddly enough I couldnt find any error at all. The meta/state getters seem to be working for me. So I tried to make a vanilla blockstate, and it worked somehow. It would be intrusting to know what didnt work though.

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    • After some time minecraft crashes with an error. Here is the log https://drive.google.com/file/d/1o-2R6KZaC8sxjtLaw5qj0A-GkG_SuoB5/view?usp=sharing
    • The specific issue is that items in my inventory wont stack properly. For instance, if I punch a tree down to collect wood, the first block I collected goes to my hand. So when I punch the second block of wood to collect it, it drops, but instead of stacking with the piece of wood already in my hand, it goes to the second slot in my hotbar instead. Another example is that I'll get some dirt, and then when I'm placing it down later I'll accidentally place a block where I don't want it. When I harvest it again, it doesn't go back to the stack that it came from on my hotbar, where it should have gone, but rather into my inventory. That means that if my inventory is full, then the dirt wont be picked up even though there should be space available in the stack I'm holding. The forge version I'm using is 40.3.0, for java 1.18.2. I'll leave the mods I'm using here, and I'd appreciate it if anybody can point me in the right direction in regards to figuring out how to fix this. I forgot to mention that I think it only happens on my server but I&#39;m not entirely sure. PLEASE HELP ME! LIST OF THE MODS. aaa_particles Adorn AdvancementPlaques AI-Improvements AkashicTome alexsdelight alexsmobs AmbientSounds amwplushies Animalistic another_furniture AppleSkin Aquaculture aquamirae architectury artifacts Atlas-Lib AutoLeveling AutoRegLib auudio balm betterfpsdist biggerstacks biomancy BiomesOPlenty blockui blueprint Bookshelf born_in_chaos Botania braincell BrassAmberBattleTowers brutalbosses camera CasinoCraft cfm (MrCrayfish’s Furniture Mod) chat_heads citadel cloth-config Clumps CMDCam CNB cobweb collective comforts convenientcurioscontainer cookingforblockheads coroutil CosmeticArmorReworked CozyHome CrabbersDelight crashexploitfixer crashutilities Create CreativeCore creeperoverhaul cristellib crittersandcompanions Croptopia CroptopiaAdditions CullLessLeaves curios curiouslanterns curiouslights Curses' Naturals CustomNPCs CyclopsCore dannys_expansion decocraft Decoration Mod DecorationDelightRefurbished Decorative Blocks Disenchanting DistantHorizons doubledoors DramaticDoors drippyloadingscreen durabilitytooltip dynamic-fps dynamiclights DynamicTrees DynamicTreesBOP DynamicTreesPlus Easy Dungeons EasyAnvils EasyMagic easy_npc eatinganimation ecologics effective_fg elevatorid embeddium emotecraft enchantlimiter EnchantmentDescriptions EnderMail engineersdecor entityculling entity_model_features entity_texture_features epicfight EvilCraft exlinefurniture expandability explosiveenhancement factory-blocks fairylights fancymenu FancyVideo FarmersDelight fast-ip-ping FastSuite ferritecore finsandtails FixMySpawnR Forge Middle Ages fossil FpsReducer2 furnish GamingDeco geckolib goblintraders goldenfood goodall H.e.b habitat harvest-with-ease hexerei hole_filler huge-structure-blocks HunterIllager iammusicplayer Iceberg illuminations immersive_paintings incubation infinitybuttons inventoryhud InventoryProfilesNext invocore ItemBorders itemzoom Jade jei (Just Enough Items) JetAndEliasArmors journeymap JRFTL justzoom kiwiboi Kobolds konkrete kotlinforforge lazydfu LegendaryTooltips libIPN lightspeed lmft lodestone LongNbtKiller LuckPerms Lucky77 MagmaMonsters malum ManyIdeasCore ManyIdeasDoors marbledsarsenal marg mcw-furniture mcw-lights mcw-paths mcw-stairs mcw-trapdoors mcw-windows meetyourfight melody memoryleakfix Mimic minecraft-comes-alive MineTraps minibosses MmmMmmMmmMmm MOAdecor (ART, BATH, COOKERY, GARDEN, HOLIDAYS, LIGHTS, SCIENCE) MobCatcher modonomicon mods_optimizer morehitboxes mowziesmobs MutantMonsters mysticalworld naturalist NaturesAura neapolitan NekosEnchantedBooks neoncraft2 nerb nifty NightConfigFixes nightlights nocube's_villagers_sell_animals NoSeeNoTick notenoughanimations obscure_api oculus oresabovediamonds otyacraftengine Paraglider Patchouli physics-mod Pillagers Gun PizzaCraft placeableitems Placebo player-animation-lib pneumaticcraft-repressurized polymorph PrettyPipes Prism projectbrazier Psychadelic-Chemistry PuzzlesLib realmrpg_imps_and_demons RecipesLibrary reeves-furniture RegionsUnexplored restrictedportals revive-me Scary_Mobs_And_Bosses selene shetiphiancore ShoulderSurfing smoothboot
    • Hi everyone, I'm currently developing a Forge 1.21 mod for Minecraft and I want to display a custom HUD overlay for a minigame. My goal: When the game starts, all players should see an item/block icon (from the base game, not a custom texture) plus its name/text in the HUD – similar to how the bossbar overlay works. The HUD should appear centered above the hotbar (or at a similar prominent spot), and update dynamically (icon and name change as the target item changes). What I've tried: I looked at many online tutorials and several GitHub repos (e.g. SeasonHUD, MiniHUD), but most of them use NeoForge or Forge versions <1.20 that provide the IGuiOverlay API (e.g. implements IGuiOverlay, RegisterGuiOverlaysEvent). In Forge 1.21, it seems that neither IGuiOverlay nor RegisterGuiOverlaysEvent exist anymore – at least, I can't import them and they are missing from the docs and code completion. I tried using RenderLevelStageEvent as a workaround but it is probably not intended for custom HUDs. I am not using NeoForge, and switching the project to NeoForge is currently not an option for me. I tried to look at the original minecraft source code to see how elements like hearts, hotbar etc are drawn on the screen but I am too new to Minecraft modding to understand. What I'm looking for: What is the correct way to add a custom HUD element (icon + text) in Forge 1.21, given that the previous overlay API is missing? Is there a new recommended event, callback, or method in Forge 1.21 for custom HUD overlays, or is everyone just using a workaround? Is there a minimal open-source example repo for Forge 1.21 that demonstrates a working HUD overlay without relying on NeoForge or deprecated Forge APIs? My ideal solution: Centered HUD element with an in-game item/block icon (from the base game's assets, e.g. a diamond or any ItemStack / Item) and its name as text, with a transparent background rectangle. It should be visible to the players when the mini game is running. Easy to update the item (e.g. static variable or other method), so it can change dynamically during the game. Any help, code snippets, or up-to-date references would be really appreciated! If this is simply not possible right now in Forge 1.21, it would also help to know that for sure. Thank you very much in advance!
    • The simple answer is there is not an easy way. You would need to know how to program in Java, as well as at least some familiarity with how Forge works so you could port the differences. You would also need the sourcecode for the original mod, and permission from the author to modify it, if they did not use some sort of open source license. So it's not impossible, but it would take some effort, but doing so would open up a whole new world of possibilities for you!
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