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Featured Replies

Posted

I have two properties in my block, LEVEL and FACING. I need to store the meta in order to save the properties.

 

I have this code

public int getMetaFromState(IBlockState state)
    {
        return ((Integer)state.getValue(LEVEL)).intValue();
    }

which saves LEVEL property. 

 

I need a way to save FACING property too.

Edited by DonKresenko
solved

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  • Author

Or even if I have 3 properties, then I would probably need TileEntity class

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  • Author

I found this in BlockEndPortalFrame, but I am not quite familiar with this

public int getMetaFromState(IBlockState state)
    {
        int i = 0;
        i = i | ((EnumFacing)state.getValue(FACING)).getHorizontalIndex();

        if (((Boolean)state.getValue(EYE)).booleanValue())
        {
            i |= 4;
        }

        return i;
    }

Edited by DonKresenko

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  • Author
7 minutes ago, diesieben07 said:

You can store up to 4 bits of data in metadata.

If you want to store more than one property, you need to encode the data into one 4 bit number. One example:

 

Two properties: Facing (0-3) and Active (true or false).Facing needs two bits (values 0b00, 0b01, 0b10 and 0b11), Active needs one bit (values 0b0 and 0b1). Now you need to shift one over so that they do not collide (pseudocode follows):


activeBit = active ? 0b1 : 0b0;
activeShifted = activeBit << 2; // activeShifted is now 0b100 or 0b000
facingBits = facing; // 0b00 - 0b11
combined = activeShifted | facingBits // e.g. 0b101 for facing 0b01 and active 0b1

 

The reverse then has to be done when reading from metadata and is left as an exercise to the reader.

Thank you for the information.

 

I have LEVEL property (0,6) that takes 3 bits and FACING (n, s, e, w) which takes 2 bits.

So I cannot do this cause I need 5 bits?

 

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  • Author

Alright. Thank you

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  • Author

I now decreased my property LEVEL to 2 bits (0-3)

 

I tried this code but it seems not to be working

public int getMetaFromState(IBlockState state)
    {
    	int lvl = ((Integer)state.getValue(LEVEL)).intValue();
    	lvl <<= 2;
    	int i = ((EnumFacing)state.getValue(FACING)).getHorizontalIndex();
    	// System.out.println(lvl+" | "+i+" = "+(lvl |= i));
    	lvl |= i;
    	
    	return lvl;
    }

What am I doing wrong?

Edited by DonKresenko

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  • Author
3 minutes ago, diesieben07 said:

That looks right. How does your getStateFromMeta look?

That is getStateFromMeta method

 

I get this exception

Spoiler

java.lang.IllegalArgumentException: Cannot set property PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]} to 4 on block testmod:store_block, it is not an allowed value

 

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  • Author

sorry I read getMetaFromState

 

public IBlockState getStateFromMeta(int meta)
    {
    	EnumFacing enumfacing = EnumFacing.getFront(meta);

        if (enumfacing.getAxis() == EnumFacing.Axis.Y)
        {
            enumfacing = EnumFacing.NORTH;
        }
        
        return this.getDefaultState().withProperty(LEVEL, Integer.valueOf(meta)).withProperty(FACING, enumfacing);
    }

Edited by DonKresenko

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  • Author

Ok.

public IBlockState getStateFromMeta(int meta)
    {
    	int lvl = meta>>2;
    	int face = meta & 0b11;
        
    	EnumFacing enumfacing = EnumFacing.getFront(face);

        if (enumfacing.getAxis() == EnumFacing.Axis.Y)
        {
            enumfacing = EnumFacing.NORTH;
        }
        
        return this.getDefaultState().withProperty(LEVEL, Integer.valueOf(lvl)).withProperty(FACING, enumfacing);
        
    }

This works for NORTH and SOUTH but not for the EAST and WEST

This is my problem now

 

(note that directional block is working, this is after reloading the world)

 

Edited by DonKresenko

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  • Author

Alright I almost got it. The problem now is this

image

 

code:

public IBlockState getStateFromMeta(int meta)
    {
    	int lvl = meta>>2;
    	int face = meta & 0b11;
    	
    	EnumFacing enumfacing = EnumFacing.getHorizontal(face);
    	
    	if (enumfacing.getAxis() == EnumFacing.Axis.Y)
        {
            enumfacing = EnumFacing.NORTH;
        }
    	
        return this.getDefaultState().withProperty(LEVEL, Integer.valueOf(lvl)).withProperty(FACING, enumfacing);
        
    }

 

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  • Author

Got it now :)

Thank you for your help

 

I removed this
 

if (enumfacing.getAxis() == EnumFacing.Axis.Y)
        {
            enumfacing = EnumFacing.NORTH;
        }

 

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2 hours ago, DonKresenko said:

.withProperty(LEVEL, Integer.valueOf(lvl))

You don't need to box here. withProperty(LEVEL, lvl) works just fine.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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