I have made myself a custom minecraft launcher for a custom modpack and personal project that I have, and it works pretty much how i want it to. Basically all it does is download the modpack from github in a directory and if it's downloaded it opens the minecraft launcher with the installation to there. But for some reason in AMD Graphic Cards I get the problem "EXCEPTION_ACCESS_VIOLATION at atio6axx.dll+0x6c7f38". What is confusing me is how whenever I have the same files and everything on CurseForge the game does not crash. I have triedthe Minecraft Launcher to the same JVM Arguments, directory and Java executable and still didn't work. I am wondering how does CurseForge work around the AMD crash? I have tried: matching exact JVM args from CurseForge matching game directory matching Java executable reinstalled AMD drivers multiple times My specs: Windows 11 AMD Ryzen 7 7800X3D AMD RX 9070 XT Java 17.0.15 Forge 1.20.1-47.4.0 LWJGL 3.3.1
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SkyFighting · 51 minutes ago 51 min
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