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Posted

Hi All,

 

I have a few recipes in my mod that use custom items and Minecraft items. For example, this one:

 

{
	"type": "minecraft:crafting_shaped",
	"group": "chickencurry",
	"pattern": [
		"T",
		"C",
		"R"
	],
	"key": {
		"T": {
			"item": "millenaire:turmeric"
		},
		"C": {
			"item": "minecraft:chicken"
		},
		"R": {
			"item": "millenaire:rice"
		}
	},
	"result": {
		"item": "millenaire:chickencurry"
	}
}

 

They work fine, my only issue is that they only appear in the recipe book once the player has used them at least once. I would prefer it if they could be discovered whenever he gets either of the custom item involved.

 

Is there anyway of specifying this with JSON-based recipes?

 

Thanks

 

 

Posted (edited)

I think you need to make an advancement for each ingredient, as I think that is actually what happens in vanilla too. You don't need to make it a "visible" advancement in the advancement tree but it needs to exist.

 

Look in the advancements.recipes assets folder in Minecraft to see examples of how the recipe advancements should be written.

Edited by jabelar

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Posted
  • Like 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • 2 weeks later...

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