Posted April 16, 20187 yr I'm trying to do that when a player presses the Key_P and Key_H button do something. Events are being correctly registered (keyBindings). KeybindHandler.java: package com.skelletonx.MacroSK.handler; import org.lwjgl.input.Keyboard; import com.skelletonx.MacroSK.util.LogHelper; import net.minecraft.client.settings.KeyBinding; import net.minecraftforge.fml.client.registry.ClientRegistry; public class KeybindHandler { public static KeyBinding[] keyBindings; public static void init() { keyBindings = new KeyBinding[2]; // instantiate the key bindings keyBindings[0] = new KeyBinding("MacroSK Shop", Keyboard.KEY_P, "key.magicbeans.category"); keyBindings[1] = new KeyBinding("MacroSK Shop2", Keyboard.KEY_H, "key.magicbeans.category"); // register all the key bindings for (int i = 0; i < keyBindings.length; ++i) { ClientRegistry.registerKeyBinding(keyBindings[i]); LogHelper.info("KeyBinding register OK"); } } } ButtonClickEvent.java: package com.skelletonx.MacroSK.handler; import com.skelletonx.MacroSK.util.LogHelper; import net.minecraft.client.Minecraft; import net.minecraft.client.settings.KeyBinding; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.InputEvent.KeyInputEvent; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.common.eventhandler.EventPriority; public class ButtonClickEvent { @SideOnly(Side.CLIENT) @SubscribeEvent(priority= EventPriority.NORMAL, receiveCanceled=true) public static void onEvent(KeyInputEvent event) { KeyBinding[] keyBindings = KeybindHandler.keyBindings; if (keyBindings[0].isKeyDown()) { // DEBUG LogHelper.info("Key binding ="+keyBindings[0].getKeyDescription()); // do stuff for this key binding here // remember you may need to send packet to server Minecraft.getMinecraft().thePlayer.sendChatMessage(" TEST "); } if (keyBindings[1].isKeyDown()) { // DEBUG LogHelper.info("Key binding ="+keyBindings[1].getKeyDescription()); // do stuff for this key binding here // remember you may need to send packet to server Minecraft.getMinecraft().thePlayer.sendChatMessage(" TEST "); } } } ClientProxy.java: package com.skelletonx.MacroSK.proxy; import com.skelletonx.MacroSK.handler.ButtonClickEvent; import com.skelletonx.MacroSK.handler.KeybindHandler; import net.minecraftforge.common.MinecraftForge; public class ClientProxy extends CommonProxy{ public void registerClient(){ KeybindHandler.init(); MinecraftForge.EVENT_BUS.register(ButtonClickEvent.class); } } my class Main: package com.skelletonx.MacroSK; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import com.skelletonx.MacroSK.proxy.*; @Mod(modid = MacroSK.MODID, version = MacroSK.VERSION) public class MacroSK { public static final String MODID = "MacroSK"; public static final String VERSION = "1.0"; public static final String COMMON_PROXY ="com.skelletonx.MacroSK.proxy.CommonProxy"; public static final String CLIENT_PROXY ="com.skelletonx.MacroSK.proxy.ClientProxy"; @SidedProxy(clientSide=CLIENT_PROXY, serverSide=COMMON_PROXY) public static CommonProxy proxy; @Mod.EventHandler public void PreInit(FMLInitializationEvent event) { } @Mod.EventHandler public void init(FMLInitializationEvent event) { proxy.registerClient(); proxy.globalRegister(); } @Mod.EventHandler public void postInit(FMLPostInitializationEvent event) { } } When I press the buttons nothing happens. it looks like the event does not work... , What did I do wrong ? I'm using the tutorial from @jabelar
April 16, 20187 yr Why did you start a new thread? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
April 16, 20187 yr Author @Draco18s I asked the staff to delete the old one it is disorganized Can you help me with this?
April 16, 20187 yr In my tutorial I said that the KeyInputEvent was fired on the FML event bus. You can see based on your import that it is from the FML packages. So you need to register your event handling class to that bus, not the main bus which you registered to. Edited April 16, 20187 yr by jabelar Check out my tutorials here: http://jabelarminecraft.blogspot.com/
April 16, 20187 yr Author @jabelar I can not create a class for the registerKeyBinding and call it on the ClientProxy?
April 16, 20187 yr Author @jabelar my new KeybindHandler package com.skelletonx.MacroSK.handler; import org.lwjgl.input.Keyboard; import com.skelletonx.MacroSK.util.LogHelper; import net.minecraft.client.Minecraft; import net.minecraft.client.settings.KeyBinding; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.InputEvent.KeyInputEvent; import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.common.eventhandler.EventPriority; public class KeybindHandler { public static KeyBinding[] keyBindings; private final Minecraft mc; public KeybindHandler(Minecraft mc) { this.mc = mc; keyBindings = new KeyBinding[2]; // instantiate the key bindings keyBindings[0] = new KeyBinding("key.structure.desc", Keyboard.KEY_P, "key.magicbeans.category"); keyBindings[1] = new KeyBinding("key.hud.desc", Keyboard.KEY_H, "key.magicbeans.category"); // register all the key bindings for (int i = 0; i < keyBindings.length; ++i) { ClientRegistry.registerKeyBinding(keyBindings[i]); LogHelper.info("Register KeyBindings >> " + keyBindings[i]); } } @SubscribeEvent(priority= EventPriority.HIGH) public void onEvent(KeyInputEvent event) { LogHelper.info("onEvent"); KeyBinding[] keyBindings = KeybindHandler.keyBindings; if (keyBindings[0].isPressed()) { // DEBUG LogHelper.info("Key binding ="+keyBindings[0].getKeyDescription()); // do stuff for this key binding here // remember you may need to send packet to server Minecraft.getMinecraft().thePlayer.sendChatMessage(" TEST "); } if (keyBindings[1].isKeyDown()) { // DEBUG LogHelper.info("Key binding ="+keyBindings[1].getKeyDescription()); // do stuff for this key binding here // remember you may need to send packet to server Minecraft.getMinecraft().thePlayer.sendChatMessage(" TEST "); } } } register my Handler in pre int (my main class) @Mod.EventHandler public void PreInit(FMLInitializationEvent event) { MinecraftForge.EVENT_BUS.register(new KeybindHandler(mc)); } When I go to test, it does not work again ...
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