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Are you specifically want to avoid .lang or do you really mean you want to have the names to be dynamic? Like giving the players some sort of title based on status or something? 

 

Also, are you talking about player names or other types of names? For players there is a name format event you can handle where you can modify the name. Even there, if you're making dynamic names you should get the text from a .lang file since that is super easy and provides the proper and most compatible way of modifying text.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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