Posted May 27, 20187 yr I have an issue with the forge animation API: https://drive.google.com/open?id=1oDEiNbt2hZqKMh-dXamyBP3twBdPuxU2 As you can see in the video, the issue is that sometimes the submodel gets black. (Sometimes I have to break and place the block again to reproduce the issue) I tested it in forge 14.23.4.2705. The first model is from the forge test mod and the second one is from me. (Forced) Crashlog: https://pastebin.com/G2Kn6Khx Edited May 27, 20187 yr by SE7-KN8
May 29, 20187 yr Author Yes, that's true^^. You can find the code for the mod here: https://github.com/SE7-KN8/RealReactors But additionally, I have to say that I have this problem also on a clean forge environment with just the test mods enabled. So I don't think the issue comes from my mod.
May 29, 20187 yr Author The first model is from the forgedebugmodelanimation test mod with the name 'rotatest' and the second is from my mod with the name 'crusher'. (https://github.com/SE7-KN8/RealReactors/blob/master/src/main/resources/assets/realreactors/blockstates/crusher.json) Edited May 29, 20187 yr by SE7-KN8
May 30, 20187 yr Yea I played around with it a bit and I think it might be a bug unless I'm doing something wrong too. You can make a git issue on the forge GitHub and it will probably get fixed at some point.
May 31, 20187 yr 10 hours ago, SE7-KN8 said: Okay, I will create an issue. Thank you for your help! I've add a comment to your issue #4960 I've gone back with a test mod and found the build where this issue started. fastTESR artifacts for the Forge Animation System begin starting with this build 14.22.0.2474 Build 2474: bs2609: Improve generation of normals for vanilla models (#4313) bs2609: Patch block model renderer to use location-aware light value (#4303) 14.22.0.2473 is okay, no "Black Flickering" rendering artifacts present in this version for the Forge Animation System. Hopefully someone can do a PR to fix it. I have not yet looked at #4303 and #4313 to see exactly what changed .
May 31, 20187 yr Thanks that's very helpful it really narrows down the code that changed and helps confirm it is an actual bug.
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