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Posted

Hi, on the latest update I noticed that IFuelHandler methods such as

 

Spoiler

Main.class


GameRegistry.registerFuelHandler(new Leaves());

 

and

Spoiler

Fuels.class


import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.IFuelHandler;

public class Deadbush implements IFuelHandler {

	@Override
	public int getBurnTime(ItemStack fuel){
		if(fuel.getItem() == Item.getItemFromBlock(Blocks.DEADBUSH)){
			return 200;
		}
		return 0;
	}
}

 

have been marked as depreciated. What's the new way to do this? I'd like to know so I can stay as up to date with the API as possible. Code examples for the new method appreciated! 

1 minute ago, boredherobrine13 said:

have been marked as depreciated. What's the new way to do this? I'd like to know so I can stay as up to date with the API as possible. Code examples for the new method appreciated!

It says what to use in the java doc above the method, if you look in GameRegistry it will tell you what to use instead.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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