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ItemStack : iron ingot


Antonii

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How can I detect that the picked item is an iron ingot? I use this event on the client side(the mod is only client side)

	public void onItemPickup(EntityItemPickupEvent event){
		
	}

I could not find any references to it on the internet.

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9 hours ago, Antonii said:

How can I detect that the picked item is an iron ingot? I use this event on the client side(the mod is only client side) 

This event is fired only on the server.

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Sorry I wasn't explicit. I know how to check if tne item is of type Item<entity>. But I could not find any ItemIron or ItemIronIngot.  Let's say I find another itemPickedUp event for client or perhaps I use IWorld class

Edited by Antonii
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20 minutes ago, Antonii said:

Sorry I wasn't explicit. I know how to check if tne item is of type Item<entity>. But I could not find any ItemIron or ItemIronIngot.  Let's say I find another itemPickedUp event for client or perhaps I use IWorld class

check if the registry names match? or better if stack.getItem == ForgeRegistries.ITEMS.getValue("Minecraft", "iron_ingot")

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8 minutes ago, Cadiboo said:

stack.getItem == ForgeRegistries.ITEMS.getValue("Minecraft", "iron_ingot")

stack.getItem() == Items.IRON_INGOT. No need to ask the registry for a lookup. There pretty much never is a need to do so. For vanilla all items are stored in the Items class and for mods use ObjectHolders.

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My bad, use that ^^^

Edited by Cadiboo

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