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Featured Replies

Posted

Hi,

I have error when i test my module

Quote

-- Head --
Thread: Client thread
Stacktrace:
    at xyz.fusked.m0dules.mods.combat.AutoclickDroit.check(AutoclickDroit.java:77)
    at xyz.fusked.m0dules.mods.combat.AutoclickDroit.onTick(AutoclickDroit.java:99)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_9_AutoclickDroit_onTick_ClientTickEvent.invoke(.dynamic)
    at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:49)
    at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
    at net.minecraftforge.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:337)
 

/*    */ package xyz.fusked.m0dules.mods.combat;

import java.lang.reflect.Method;
import java.util.Random;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.inventory.GuiInventory;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.item.Item;
import net.minecraft.item.ItemAxe;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemFood;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent.ClientTickEvent;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import xyz.fusked.m0dules.Module;
import xyz.fusked.m0dules.Module.Category;
import xyz.fusked.m0dules.Module.Modules;
import xyz.fusked.utils.MouseUtil;
import xyz.fusked.utils.Timer;
import xyz.fusked.values.BooleanValue;
import xyz.fusked.values.NumberValue;

public class AutoclickDroit
  extends Module
{
  private NumberValue maxcps;
  private NumberValue mincps;
  private NumberValue jitterstren;
  private BooleanValue jitter;
  private BooleanValue inv;
  private long nextLeftUp;
  private long nextLeftDown;
  private long nextRightUp;
  private long nextRightDown;
  private long nextDrop;
  private long nextExhaust;
  private Timer timer;
  private Random random;
  private double dr0pR4t3;
  private boolean dr0pp1ng;
  private Method guiScreenMethod;
  
  public AutoclickDroit()
  {
    super("AutoClickerDroit", 0, Module.Category.COMBAT);
    this.maxcps = new NumberValue("MaxCPS", 12.0D, 1.0D, 20.0D);
    this.mincps = new NumberValue("MinCPS", 6.0D, 1.0D, 20.0D);
    this.jitterstren = new NumberValue("Jitter Strength", 0.5D, 0.1D, 2.0D);
    this.jitter = new BooleanValue("Jitter", false);
    this.inv = new BooleanValue("Inventory fill", false);
    this.timer = new Timer();
    this.random = new Random();
    addValue(this.maxcps);
    addValue(this.mincps);
    addValue(this.jitterstren);
    addBoolean(this.jitter);
    addBoolean(this.inv);
    try
    {
      this.guiScreenMethod = GuiScreen.class.getDeclaredMethod("mouseClicked", new Class[] { Integer.TYPE, Integer.TYPE, Integer.TYPE });
    }
    catch (NoSuchMethodException e)
    {
      e.printStackTrace();
    }
  }
  
  public boolean check(EntityPlayerSP playerSP)
  {
	  if ((playerSP.getHeldItemMainhand() != null) && (playerSP.getHeldItemMainhand().getItem() == Item.getItemById(322)) || (playerSP.getHeldItemOffhand().getItem() == Item.getItemById(322))){
          return false;
      }
    else
  if ((playerSP.getHeldItemMainhand() != null) && (playerSP.getHeldItemMainhand().getItem() instanceof ItemBlock)){
          return true;
      }
      else if ((playerSP.getHeldItemOffhand() != null) && (playerSP.getHeldItemOffhand().getItem() instanceof ItemBlock)){
          return true;
      }
      else if((playerSP.getHeldItemOffhand() != null) && (playerSP.getHeldItemOffhand().getItem() instanceof ItemBlock ) && (playerSP.getHeldItemMainhand().getItem() instanceof ItemFood )){
          return false;
      }
      else {
          return false;
      }
  }
  
  @SubscribeEvent
  public void onTick(TickEvent.ClientTickEvent ev3nt)
    throws Exception
  {
    if ((this.mc.currentScreen == null) && (check(this.mc.thePlayer)))
    {
      Mouse.poll();
      if (Mouse.isButtonDown(1))
      {
        if ((this.jitter.getState()) && (this.random.nextDouble() > 0.65D))
        {
          float jitterstrenght = (float)(this.jitterstren.getValue() * 0.5D);
          if (this.random.nextBoolean()) {
            this.mc.thePlayer.rotationYaw += this.random.nextFloat() * jitterstrenght;
          } else {
            this.mc.thePlayer.rotationYaw -= this.random.nextFloat() * jitterstrenght;
          }
          if (this.random.nextBoolean()) {
            this.mc.thePlayer.rotationPitch += (float)(this.random.nextFloat() * (jitterstrenght * 0.75D));
          } else {
            this.mc.thePlayer.rotationPitch -= (float)(this.random.nextFloat() * (jitterstrenght * 0.75D));
          }
        }
        if ((this.nextLeftDown > 0L) && (this.nextLeftUp > 0L))
        {
          if (System.currentTimeMillis() > this.nextLeftDown)
          {
            KeyBinding.setKeyBindState(this.mc.gameSettings.keyBindUseItem.getKeyCode(), true);
            KeyBinding.onTick(this.mc.gameSettings.keyBindUseItem.getKeyCode());
            MouseUtil.sendClick(0, true);
            generateLeftDelay();
          }
          else if (System.currentTimeMillis() > this.nextLeftUp)
          {
            KeyBinding.setKeyBindState(this.mc.gameSettings.keyBindUseItem.getKeyCode(), false);
            MouseUtil.sendClick(0, false);
          }
        }
        else {
          generateLeftDelay();
        }
        if (!Mouse.isButtonDown(0))
        {
          long n = 0L;
          this.nextRightUp = 0L;
          this.nextRightDown = 0L;
        }
      }
      else
      {
        long n2 = 0L;
        this.nextRightUp = 0L;
        this.nextRightDown = 0L;
        this.nextLeftUp = 0L;
        this.nextLeftDown = 0L;
      }
    }
    else if ((this.mc.currentScreen instanceof GuiInventory))
    {
      if ((Mouse.isButtonDown(1)) && ((Keyboard.isKeyDown(54)) || (Keyboard.isKeyDown(42))))
      {
        if (!this.inv.getState()) {
          return;
        }
        if ((this.nextLeftUp == 0L) || (this.nextLeftDown == 0L))
        {
          generateLeftDelay();
          return;
        }
        if (System.currentTimeMillis() > this.nextLeftDown)
        {
          generateLeftDelay();
          clickInventory(this.mc.currentScreen);
        }
      }
      else
      {
        long n3 = 0L;
        this.nextRightUp = 0L;
        this.nextRightDown = 0L;
        this.nextLeftUp = 0L;
        this.nextLeftDown = 0L;
      }
    }
  }
  
  private void generateLeftDelay()
  {
    if (this.mincps.getValue() > this.maxcps.getValue()) {
      return;
    }
    long d3l4y = (int)Math.round(900.0D / this.mincps.getValue() + this.random.nextDouble() * (this.maxcps.getValue() - this.mincps.getValue()));
    if (System.currentTimeMillis() > this.nextDrop)
    {
      if ((!this.dr0pp1ng) && (this.random.nextInt(100) >= 85))
      {
        this.dr0pp1ng = true;
        this.dr0pR4t3 = (1.1D + this.random.nextDouble() * 0.15D);
      }
      else
      {
        this.dr0pp1ng = false;
      }
      this.nextDrop = (System.currentTimeMillis() + 500L + this.random.nextInt(1500));
    }
    if (this.dr0pp1ng) {
      d3l4y *= this.dr0pR4t3;
    }
    if (System.currentTimeMillis() > this.nextExhaust)
    {
      if (this.random.nextInt(100) >= 80) {
        d3l4y += 50L + this.random.nextInt(150);
      }
      this.nextExhaust = (System.currentTimeMillis() + 500L + this.random.nextInt(1500));
    }
    this.nextLeftDown = (System.currentTimeMillis() + d3l4y);
    this.nextLeftUp = (System.currentTimeMillis() + d3l4y / 2L - this.random.nextInt(10));
  }
  
  private void clickInventory(GuiScreen screen)
  {
    int v4r1 = Mouse.getX() * screen.width / this.mc.displayWidth;
    int v4r2 = screen.height - Mouse.getY() * screen.height / this.mc.displayHeight - 1;
    int v4r3 = 0;
    try
    {
      this.guiScreenMethod.setAccessible(true);
      this.guiScreenMethod.invoke(screen, new Object[] { Integer.valueOf(v4r1), Integer.valueOf(v4r2), Integer.valueOf(0) });
      this.guiScreenMethod.setAccessible(false);
    }
    catch (Exception e)
    {
      e.printStackTrace();
    }
  }
}

Modding version is 1.9.4

 

2 minutes ago, NqwSqw said:

Hi,

I have error when i test my module


/*    */ package xyz.fusked.m0dules.mods.combat;

import java.lang.reflect.Method;
import java.util.Random;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.inventory.GuiInventory;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.item.Item;
import net.minecraft.item.ItemAxe;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemFood;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent.ClientTickEvent;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import xyz.fusked.m0dules.Module;
import xyz.fusked.m0dules.Module.Category;
import xyz.fusked.m0dules.Module.Modules;
import xyz.fusked.utils.MouseUtil;
import xyz.fusked.utils.Timer;
import xyz.fusked.values.BooleanValue;
import xyz.fusked.values.NumberValue;

public class AutoclickDroit
  extends Module
{
  private NumberValue maxcps;
  private NumberValue mincps;
  private NumberValue jitterstren;
  private BooleanValue jitter;
  private BooleanValue inv;
  private long nextLeftUp;
  private long nextLeftDown;
  private long nextRightUp;
  private long nextRightDown;
  private long nextDrop;
  private long nextExhaust;
  private Timer timer;
  private Random random;
  private double dr0pR4t3;
  private boolean dr0pp1ng;
  private Method guiScreenMethod;
  
  public AutoclickDroit()
  {
    super("AutoClickerDroit", 0, Module.Category.COMBAT);
    this.maxcps = new NumberValue("MaxCPS", 12.0D, 1.0D, 20.0D);
    this.mincps = new NumberValue("MinCPS", 6.0D, 1.0D, 20.0D);
    this.jitterstren = new NumberValue("Jitter Strength", 0.5D, 0.1D, 2.0D);
    this.jitter = new BooleanValue("Jitter", false);
    this.inv = new BooleanValue("Inventory fill", false);
    this.timer = new Timer();
    this.random = new Random();
    addValue(this.maxcps);
    addValue(this.mincps);
    addValue(this.jitterstren);
    addBoolean(this.jitter);
    addBoolean(this.inv);
    try
    {
      this.guiScreenMethod = GuiScreen.class.getDeclaredMethod("mouseClicked", new Class[] { Integer.TYPE, Integer.TYPE, Integer.TYPE });
    }
    catch (NoSuchMethodException e)
    {
      e.printStackTrace();
    }
  }
  
  public boolean check(EntityPlayerSP playerSP)
  {
	  if ((playerSP.getHeldItemMainhand() != null) && (playerSP.getHeldItemMainhand().getItem() == Item.getItemById(322)) || (playerSP.getHeldItemOffhand().getItem() == Item.getItemById(322))){
          return false;
      }
    else
  if ((playerSP.getHeldItemMainhand() != null) && (playerSP.getHeldItemMainhand().getItem() instanceof ItemBlock)){
          return true;
      }
      else if ((playerSP.getHeldItemOffhand() != null) && (playerSP.getHeldItemOffhand().getItem() instanceof ItemBlock)){
          return true;
      }
      else if((playerSP.getHeldItemOffhand() != null) && (playerSP.getHeldItemOffhand().getItem() instanceof ItemBlock ) && (playerSP.getHeldItemMainhand().getItem() instanceof ItemFood )){
          return false;
      }
      else {
          return false;
      }
  }
  
  @SubscribeEvent
  public void onTick(TickEvent.ClientTickEvent ev3nt)
    throws Exception
  {
    if ((this.mc.currentScreen == null) && (check(this.mc.thePlayer)))
    {
      Mouse.poll();
      if (Mouse.isButtonDown(1))
      {
        if ((this.jitter.getState()) && (this.random.nextDouble() > 0.65D))
        {
          float jitterstrenght = (float)(this.jitterstren.getValue() * 0.5D);
          if (this.random.nextBoolean()) {
            this.mc.thePlayer.rotationYaw += this.random.nextFloat() * jitterstrenght;
          } else {
            this.mc.thePlayer.rotationYaw -= this.random.nextFloat() * jitterstrenght;
          }
          if (this.random.nextBoolean()) {
            this.mc.thePlayer.rotationPitch += (float)(this.random.nextFloat() * (jitterstrenght * 0.75D));
          } else {
            this.mc.thePlayer.rotationPitch -= (float)(this.random.nextFloat() * (jitterstrenght * 0.75D));
          }
        }
        if ((this.nextLeftDown > 0L) && (this.nextLeftUp > 0L))
        {
          if (System.currentTimeMillis() > this.nextLeftDown)
          {
            KeyBinding.setKeyBindState(this.mc.gameSettings.keyBindUseItem.getKeyCode(), true);
            KeyBinding.onTick(this.mc.gameSettings.keyBindUseItem.getKeyCode());
            MouseUtil.sendClick(0, true);
            generateLeftDelay();
          }
          else if (System.currentTimeMillis() > this.nextLeftUp)
          {
            KeyBinding.setKeyBindState(this.mc.gameSettings.keyBindUseItem.getKeyCode(), false);
            MouseUtil.sendClick(0, false);
          }
        }
        else {
          generateLeftDelay();
        }
        if (!Mouse.isButtonDown(0))
        {
          long n = 0L;
          this.nextRightUp = 0L;
          this.nextRightDown = 0L;
        }
      }
      else
      {
        long n2 = 0L;
        this.nextRightUp = 0L;
        this.nextRightDown = 0L;
        this.nextLeftUp = 0L;
        this.nextLeftDown = 0L;
      }
    }
    else if ((this.mc.currentScreen instanceof GuiInventory))
    {
      if ((Mouse.isButtonDown(1)) && ((Keyboard.isKeyDown(54)) || (Keyboard.isKeyDown(42))))
      {
        if (!this.inv.getState()) {
          return;
        }
        if ((this.nextLeftUp == 0L) || (this.nextLeftDown == 0L))
        {
          generateLeftDelay();
          return;
        }
        if (System.currentTimeMillis() > this.nextLeftDown)
        {
          generateLeftDelay();
          clickInventory(this.mc.currentScreen);
        }
      }
      else
      {
        long n3 = 0L;
        this.nextRightUp = 0L;
        this.nextRightDown = 0L;
        this.nextLeftUp = 0L;
        this.nextLeftDown = 0L;
      }
    }
  }
  
  private void generateLeftDelay()
  {
    if (this.mincps.getValue() > this.maxcps.getValue()) {
      return;
    }
    long d3l4y = (int)Math.round(900.0D / this.mincps.getValue() + this.random.nextDouble() * (this.maxcps.getValue() - this.mincps.getValue()));
    if (System.currentTimeMillis() > this.nextDrop)
    {
      if ((!this.dr0pp1ng) && (this.random.nextInt(100) >= 85))
      {
        this.dr0pp1ng = true;
        this.dr0pR4t3 = (1.1D + this.random.nextDouble() * 0.15D);
      }
      else
      {
        this.dr0pp1ng = false;
      }
      this.nextDrop = (System.currentTimeMillis() + 500L + this.random.nextInt(1500));
    }
    if (this.dr0pp1ng) {
      d3l4y *= this.dr0pR4t3;
    }
    if (System.currentTimeMillis() > this.nextExhaust)
    {
      if (this.random.nextInt(100) >= 80) {
        d3l4y += 50L + this.random.nextInt(150);
      }
      this.nextExhaust = (System.currentTimeMillis() + 500L + this.random.nextInt(1500));
    }
    this.nextLeftDown = (System.currentTimeMillis() + d3l4y);
    this.nextLeftUp = (System.currentTimeMillis() + d3l4y / 2L - this.random.nextInt(10));
  }
  
  private void clickInventory(GuiScreen screen)
  {
    int v4r1 = Mouse.getX() * screen.width / this.mc.displayWidth;
    int v4r2 = screen.height - Mouse.getY() * screen.height / this.mc.displayHeight - 1;
    int v4r3 = 0;
    try
    {
      this.guiScreenMethod.setAccessible(true);
      this.guiScreenMethod.invoke(screen, new Object[] { Integer.valueOf(v4r1), Integer.valueOf(v4r2), Integer.valueOf(0) });
      this.guiScreenMethod.setAccessible(false);
    }
    catch (Exception e)
    {
      e.printStackTrace();
    }
  }
}

Modding version is 1.9.4

 

Why are you using 1.9.4? Just update forge please, it makes modding so much easier.

  • Author
6 minutes ago, Big_Bad_E said:

Why are you using 1.9.4? Just update forge please, it makes modding so much easier.

Because the server where I play accept only 1.9 and 1.9.4

  • Author
4 minutes ago, Big_Bad_E said:

What is line 77? Also if  the error is on an if statement space it out to find the problem/null.

Quote

77 : if ((playerSP.getHeldItemMainhand() != null) && (playerSP.getHeldItemMainhand().getItem() == Item.getItemById(322)) || (playerSP.getHeldItemOffhand().getItem() == Item.getItemById(322)))

99 : if ((this.mc.currentScreen == null) && (check(this.mc.thePlayer)))

 

1) Don't use Item IDs

2) You never check that getHeldItemOffhand() isn't null

3) Your parens aren't correct

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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