Posted August 18, 20187 yr After implementing some mobs with high health and attackdamage values I thought I should allow the Player to increase his maximumhealth(with heartcontainers) to a quite high value (I planned 120) but capping his life at this value even with absorption. This would result in six rows of hearts. This is a Problem as you can't see what's behind them. So I subscribed to the RenderGameOverlayEvent.Pre And the hearts render like they should. But the armorvalue is always diplayed in the first row of hearts. Also I noticed that when using a normal java approach the count of used items will be saved for all worlds. I think I should use Capabilities for that but while following the docs I got completely lost.(I never used them before). My Code: My EventHandler (Mostly adapted from GuiIngame): package com.cruelar.cruelars_triforcemod.util; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiIngame; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.MobEffects; import net.minecraft.util.FoodStats; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.MathHelper; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.Random; @Mod.EventBusSubscriber @SideOnly(Side.CLIENT) public class PlayerHealthHandler { protected static final Random rand = new Random(); public static int playerHealth; protected static long healthUpdateCounter; protected static int lastPlayerHealth; protected static long lastSystemTime; protected static Minecraft minecraft=Minecraft.getMinecraft(); protected static GuiIngame ingameGUI = minecraft.ingameGUI; protected static int updateCounter; @SubscribeEvent public static void renderPlayerHealth(RenderGameOverlayEvent.Pre event){ if (event.getType()==RenderGameOverlayEvent.ElementType.HEALTH){ ScaledResolution scaledRes =event.getResolution(); if (!event.isCanceled()) { event.setCanceled(true); } if (minecraft.getRenderViewEntity() instanceof EntityPlayer) { updateCounter=ingameGUI.getUpdateCounter(); EntityPlayer entityplayer = (EntityPlayer)minecraft.getRenderViewEntity(); int health = MathHelper.ceil(entityplayer.getHealth()); boolean flag = healthUpdateCounter > (long)updateCounter && (healthUpdateCounter - (long)updateCounter) / 3L % 2L == 1L; if (health < playerHealth && entityplayer.hurtResistantTime > 0) { lastSystemTime = Minecraft.getSystemTime(); healthUpdateCounter = (long)(updateCounter + 20); } else if (health > playerHealth && entityplayer.hurtResistantTime > 0) { lastSystemTime = Minecraft.getSystemTime(); healthUpdateCounter = (long)(updateCounter + 10); } if (Minecraft.getSystemTime() - lastSystemTime > 1000L) { playerHealth = health; lastPlayerHealth = health; lastSystemTime = Minecraft.getSystemTime(); } playerHealth = health; int lastHealth = lastPlayerHealth; rand.setSeed((long)(updateCounter * 312871)); FoodStats foodstats = entityplayer.getFoodStats(); int foodLevel = foodstats.getFoodLevel(); IAttributeInstance iattributeinstance = entityplayer.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH); int widthleft = scaledRes.getScaledWidth() / 2 - 91; int widthright = scaledRes.getScaledWidth() / 2 + 91; int height = scaledRes.getScaledHeight() - 39; float maxHealth = (float)iattributeinstance.getAttributeValue(); int absorption = MathHelper.ceil(entityplayer.getAbsorptionAmount()); int rows = Math.max(MathHelper.ceil((maxHealth + (float)absorption) / 4.0F / 10.0F),1); int rows1 = Math.max(10 - (rows - 2), 3); int armorPosY = height-(rows-1)*rows1-10; int airPosY = height - 10; int absorption1 = absorption; int armorValue = entityplayer.getTotalArmorValue(); int regen = -1; if (entityplayer.isPotionActive(MobEffects.REGENERATION)) { regen = updateCounter % MathHelper.ceil(maxHealth + 5.0F); } minecraft.mcProfiler.startSection("armor"); minecraft.getTextureManager().bindTexture(new ResourceLocation("cruelars_triforcemod:textures/gui/icons.png")); for (int i = 0; i < 10; ++i) { if (armorValue > 0) { int armorPosX = widthleft + i * 8; if (i * 2 + 1 < armorValue) { ingameGUI.drawTexturedModalRect(armorPosX, armorPosY, 18, 36, 9, 9); } if (i * 2 + 1 == armorValue) { ingameGUI.drawTexturedModalRect(armorPosX, armorPosY, 9, 36, 9, 9); } if (i * 2 + 1 > armorValue) { ingameGUI.drawTexturedModalRect(armorPosX, armorPosY, 0, 36, 9, 9); } } } //minecraft.ingameGUI.drawTexturedModalRect(9+12, 9,12 , , , ); minecraft.mcProfiler.endStartSection("health"); minecraft.getTextureManager().bindTexture(new ResourceLocation("cruelars_triforcemod:textures/gui/icons.png")); for (int heartsToDraw = MathHelper.ceil((maxHealth + (float)absorption) / 4.0F) - 1; heartsToDraw >= 0; --heartsToDraw) { int textureX = 0; if (entityplayer.isPotionActive(MobEffects.POISON)) { textureX += 108; } else if (entityplayer.isPotionActive(MobEffects.WITHER)) { textureX += 180; } int textureXOffset = 0; if (flag) { textureXOffset = 1; } int posYHelper = MathHelper.ceil((float)(heartsToDraw + 1) / 10.0F) - 1; int posX = widthleft + heartsToDraw % 10 * 8; int posY = height - posYHelper * rows1; if (health <= 6) { posY += rand.nextInt(2); } if (absorption1 <= 0 && heartsToDraw == regen) { posY -= 2; } int hardcore = 0; if (entityplayer.world.getWorldInfo().isHardcoreModeEnabled()) { hardcore = 1; } ingameGUI.drawTexturedModalRect(posX, posY, textureXOffset * 9, 18 * hardcore, 9, 9); if (flag) { if (heartsToDraw * 4 + 3 < lastHealth) { ingameGUI.drawTexturedModalRect(posX, posY, textureX + 36, 18 * hardcore, 9, 9); } if (heartsToDraw*4+2<lastHealth) { ingameGUI.drawTexturedModalRect(posX,posY,textureX+45,18*hardcore,9,9); } if (heartsToDraw*4+1<lastHealth) { ingameGUI.drawTexturedModalRect(posX,posY,textureX+54,18*hardcore,9,9); } if (heartsToDraw * 4 + 1 == lastHealth) { ingameGUI.drawTexturedModalRect(posX, posY, textureX + 63, 18 * hardcore, 9, 9); } } if (absorption1 > 0) { if (absorption1 % 4 == 0) { ingameGUI.drawTexturedModalRect(posX, posY, textureX, 18 * hardcore+9, 9, 9); absorption1=absorption1-4; } else if (absorption1 == absorption&&(absorption1-3)%4==0) { ingameGUI.drawTexturedModalRect(posX, posY, textureX+9, 18 * hardcore+9, 9, 9); absorption1=absorption1-3; } else if (absorption1 == absorption&&(absorption1-2)%4==0) { ingameGUI.drawTexturedModalRect(posX, posY, textureX+18, 12 * hardcore+9, 9, 9); absorption1=absorption1-2; } else if (absorption1 == absorption&&(absorption1-1)%4==0) { ingameGUI.drawTexturedModalRect(posX,posY,textureX+27,9*hardcore+9,9,9); absorption1--; } } else { if (heartsToDraw * 4 + 3 < health) { ingameGUI.drawTexturedModalRect(posX, posY, textureX + 36, 18 * hardcore, 9, 9); } if (heartsToDraw*4+2<health) { ingameGUI.drawTexturedModalRect(posX, posY, textureX + 45, 18 * hardcore, 9, 9); } if (heartsToDraw * 4 + 1 < health) { ingameGUI.drawTexturedModalRect(posX, posY, textureX + 54, 18 * hardcore, 9, 9); } if (heartsToDraw *4+1==health) { ingameGUI.drawTexturedModalRect(posX,posY,textureX+63,18*hardcore,9,9); } } } Entity entity = entityplayer.getRidingEntity(); if (entity == null || !(entity instanceof EntityLivingBase)) { minecraft.mcProfiler.endStartSection("food"); minecraft.getTextureManager().bindTexture(new ResourceLocation("minecraft:textures/gui/icons.png")); for (int foodToDraw = 0; foodToDraw < 10; ++foodToDraw) { int j6 = height; int l6 = 16; int j7 = 0; if (entityplayer.isPotionActive(MobEffects.HUNGER)) { l6 += 36; j7 = 13; } if (entityplayer.getFoodStats().getSaturationLevel() <= 0.0F && updateCounter % (foodLevel * 3 + 1) == 0) { j6 = height + (rand.nextInt(3) - 1); } int l7 = widthright - foodToDraw * 8 - 9; ingameGUI.drawTexturedModalRect(l7, j6, 16 + j7 * 9, 27, 9, 9); if (foodToDraw * 2 + 1 < foodLevel) { ingameGUI.drawTexturedModalRect(l7, j6, l6 + 36, 27, 9, 9); } if (foodToDraw * 2 + 1 == foodLevel) { ingameGUI.drawTexturedModalRect(l7, j6, l6 + 45, 27, 9, 9); } } } minecraft.mcProfiler.endStartSection("air"); if (entityplayer.isInsideOfMaterial(Material.WATER)) { int i6 = minecraft.player.getAir(); int k6 = MathHelper.ceil((double)(i6 - 2) * 10.0D / 300.0D); int i7 = MathHelper.ceil((double)i6 * 10.0D / 300.0D) - k6; for (int k7 = 0; k7 < k6 + i7; ++k7) { if (k7 < k6) { ingameGUI.drawTexturedModalRect(widthright - k7 * 8 - 9, airPosY, 16, 18, 9, 9); } else { ingameGUI.drawTexturedModalRect(widthright - k7 * 8 - 9, airPosY, 25, 18, 9, 9); } } } minecraft.mcProfiler.endSection(); } } } } My Current MaxHealth Setting System: package com.cruelar.cruelars_triforcemod.util; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.event.entity.living.LivingEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import java.util.ArrayList; import java.util.List; @Mod.EventBusSubscriber public class AbilityHandler { private static int usedHealthcontainers=0; @SubscribeEvent public static void updatePlayerAbilityStatus(LivingEvent.LivingUpdateEvent event) { if(event.getEntityLiving() instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer)event.getEntityLiving(); player.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(12.0+(usedHealthcontainers*4)); } } public void addHealth(){ usedHealthcontainers=usedHealthcontainers+1; } public void reduceHealth(){ usedHealthcontainers=usedHealthcontainers-1; } } My CapabilityRegistration(I think): package com.cruelar.cruelars_triforcemod.util; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagInt; import net.minecraft.util.EnumFacing; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.common.capabilities.CapabilityManager; import javax.annotation.Nullable; public class HearthContainerCounter { @CapabilityInject(IHearthContainerCount.class) public static Capability<IHearthContainerCount> HEARTHCOUNTER = null; public static void register() { CapabilityManager.INSTANCE.register(IHearthContainerCount.class, new Capability.IStorage<IHearthContainerCount>() { @Nullable @Override public NBTBase writeNBT(Capability<IHearthContainerCount> capability, IHearthContainerCount instance, EnumFacing side) { NBTTagInt nbtTagInt = new NBTTagInt(instance.getUsedHearthContainer()); return nbtTagInt; // return an NBT tag } @Override public void readNBT(Capability<IHearthContainerCount> capability, IHearthContainerCount instance, EnumFacing side, NBTBase nbt) { NBTTagInt nbtTagInt = (NBTTagInt) nbt; instance.setUsedHearthContainer(nbtTagInt.getInt()); // load from the NBT tag } },new HearthContainerFactory()); } } The Interface: package com.cruelar.cruelars_triforcemod.util; public interface IHearthContainerCount { public void setUsedHearthContainer(int value); public int getUsedHearthContainer(); public void increaseUsedHearthContainer(int value); public void decreaseUsedHearthContainer(int value); } The Factory: package com.cruelar.cruelars_triforcemod.util; import java.util.concurrent.Callable; public class HearthContainerFactory implements Callable<IHearthContainerCount> { @Override public IHearthContainerCount call() throws Exception { return new HearthContainerImpl(); } } The Default Implementation: package com.cruelar.cruelars_triforcemod.util; public class HearthContainerImpl implements IHearthContainerCount { public int usedHearthContainer; @Override public void setUsedHearthContainer(int value) { this.usedHearthContainer=value; } @Override public int getUsedHearthContainer() { return usedHearthContainer; } @Override public void increaseUsedHearthContainer(int value) { this.usedHearthContainer=this.usedHearthContainer+value; } @Override public void decreaseUsedHearthContainer(int value) { this.usedHearthContainer=this.usedHearthContainer-value; } } The Provider: package com.cruelar.cruelars_triforcemod.util; import net.minecraft.nbt.NBTBase; import net.minecraft.util.EnumFacing; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.common.capabilities.ICapabilitySerializable; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class HearthContainerCounterProvider implements ICapabilitySerializable<NBTBase> { @CapabilityInject(IHearthContainerCount.class) public static final Capability<IHearthContainerCount> HEARTHCOUNT = null; @Override public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) { return capability == HearthContainerCounter.HEARTHCOUNTER; } @Nullable @Override public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) { return capability==HearthContainerCounter.HEARTHCOUNTER?;//don't know what to put here } @Override public NBTBase serializeNBT() { return null; } @Override public void deserializeNBT(NBTBase nbt) { } } Link to the docs if needed Screenshots of my Health bar with absorption 21 so 21 additional hearts Spoiler Without armor with armor My Projects: Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming) Important: As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts
August 18, 20187 yr if (event.getType() == ElementType.ARMOR) { //event.setCanceled(true); // disable armor GUI or //GuiIngameForge.left_height = X; // change position } Inside RenderGameOverlayEvent.Pre
August 18, 20187 yr Author Sadly doesn't work. My Projects: Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming) Important: As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts
August 18, 20187 yr 1 minute ago, _Cruelar_ said: Sadly doesn't work. What didn't work? Maybe you didn't use it properly. Be more specific please. That code is working without doubt, so there must be something else. Edited August 18, 20187 yr by Oen44
August 18, 20187 yr Author Still misplaced like in the screenshot I added this at the end of my EventHandlers method: if (event.getType()== RenderGameOverlayEvent.ElementType.ARMOR){ GuiIngameForge.left_height=ArmorPosY; } My Projects: Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming) Important: As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts
August 18, 20187 yr That didn't change position at all? Add that at the beginning of event (try random number) or add event.setCanceled(true) to see if icons will disappear.
August 18, 20187 yr Author It didn't change but not because the statement isn't works. I put your suggestion inside my first if-statement by mistake. So after I changed that it works... almost: Spoiler I'll need to check better where it should be. Do you have any experience with capabilities? Cause I would need one and have no idea. See code above. My Projects: Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming) Important: As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts
August 18, 20187 yr 7 minutes ago, _Cruelar_ said: Do you have any experience with capabilities? Yeah, recently learned about Capabilities. Followed few tutorials (unfortunately not updated) and with some tweaks got it to work. Here is my code for reference - https://github.com/Oen44/RPG-Mod-MC And here you have something about how to make one - http://jabelarminecraft.blogspot.com/p/minecraft-17x.html
August 18, 20187 yr Author I'll take a look at it right after the position is right. My Projects: Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming) Important: As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts
August 18, 20187 yr Author @Oen44 Your PacketAddSkillXP is ServerSide but you use Minecraft.getMinecraft() which is annotated as Side=ClientOnly. Does this matter? Are the SkillXp in every World equall or saved per world? Do they stay the same after reload? And also I'm interested in the skills the Player gets. later I want to implement custom actions for the player so I I wondered how you made this. Edited August 18, 20187 yr by _Cruelar_ My Projects: Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming) Important: As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts
August 18, 20187 yr 1 hour ago, _Cruelar_ said: @Oen44 Your PacketAddSkillXP is ServerSide but you use Minecraft.getMinecraft() which is annotated as Side=ClientOnly. Does this matter? Are the SkillXp in every World equall or saved per world? Do they stay the same after reload? And also I'm interested in the skills the Player gets. later I want to implement custom actions for the player so I I wondered how you made this. I should not commit these changes, just wanted to do some cleaning in code, haven't even tested them... Now it's all fixed and working again.
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