Jump to content

How do I make a TileEntitySpecialRenderer? [SOLVED with IBakedModel]


Recommended Posts

Posted (edited)

2 questions that I'd really like to know:

  • How do I tell minecraft to render with my TileEntitySpecialRenderer instance?
  • How do I link my TileEntitySpecialRenderer with my TileEntity?

 

This has been bugging my for days. Just a description or a link that could help me understand this better would be really appreciated. Thanks!

Edited by oreo
Posted
1 hour ago, oreo said:

Just a description or a link that could help me understand this better would be really appreciated. Thanks!

First we should make sure that using a TESR is appropriate for your situation. What are you trying to render?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
28 minutes ago, Animefan8888 said:

First we should make sure that using a TESR is appropriate for your situation. What are you trying to render?

 

 

I have a previous post explaining what I want to accomplish here

 

 

 

And as of now it seems like using a TileEntitySpecialRenderer is what I need to draw the model with no light shading.

Posted
7 minutes ago, oreo said:

 

 

I have a previous post explaining what I want to accomplish here

 

 

 

And as of now it seems like using a TileEntitySpecialRenderer is what I need to draw the model with no light shading.

Instead you can possibly(unsure if this would give you the effect you want) add the shade tag in your model, you would have to apply it in your model to each element declaration.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
27 minutes ago, oreo said:

I need to draw the model with no light shading.

Emissive quads are possible with a custom IBakedModel, a TESR isn't needed here. You would need to create and load a custom IBakedModel and generate a list of custom BakedQuads that have their lightmap data set to anything apart from 0, say 240 for full emission. An example can be found here

  • Thanks 1
Posted
On 8/18/2018 at 7:05 PM, Animefan8888 said:

Instead you can possibly(unsure if this would give you the effect you want) add the shade tag in your model, you would have to apply it in your model to each element declaration.

I already had the shade tags, still didn't work :(

 

 

On 8/18/2018 at 7:06 PM, V0idWa1k3r said:

Emissive quads are possible with a custom IBakedModel, a TESR isn't needed here. You would need to create and load a custom IBakedModel and generate a list of custom BakedQuads that have their lightmap data set to anything apart from 0, say 240 for full emission. An example can be found here

It took me a long time to figure it out, but I finally managed to get it to work with your method. :D

You were a huge help, thank you!

 

snapshot3.PNG.c4e80c7d35161a9363743bac36cde7e8.PNG

Posted
On 8/21/2018 at 4:48 AM, oreo said:

I already had the shade tags, still didn't work :(

 

 

It took me a long time to figure it out, but I finally managed to get it to work with your method. :D

You were a huge help, thank you!

 

snapshot3.PNG.c4e80c7d35161a9363743bac36cde7e8.PNG

Can you please post your code or a GitHub link for people in the future with the same problem?

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.