Posted August 26, 20187 yr Looking for Event when Player logs out or leaves server on client side? After that I want to clear my client side only data that gets stored when the server sends it such as game seeds and other junk that was attached to that world. PlayerLoggedOutEvent is server only I think. I don't know about packets because they are on a separate thread and the player/connection might already be terminated when all my data is in a static hashmap. What should I do? Edited August 26, 20187 yr by jredfox
August 26, 20187 yr 8 minutes ago, jredfox said: What should I do? You can use the ClientDisconnectFromServer event to handle this. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 26, 20187 yr Author 20 minutes ago, Animefan8888 said: You can use the ClientDisconnectFromServer event to handle this. works thanks Edited August 26, 20187 yr by jredfox
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.