HansPeter Posted September 5, 2018 Posted September 5, 2018 Hi. I want to use the original Texture for example from stone or fire for my own Block. How can i set this Model and Texture (without a import of a texture and creating json files) Thx Quote
Draco18s Posted September 5, 2018 Posted September 5, 2018 In your json: "texture":"minecraft:stone" Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
jabelar Posted September 6, 2018 Posted September 6, 2018 To expand on Draco18s' answer, each resource location has a "domain" and a "path". The "domain" is basically the mod id, and in the case of Minecraft vanilla stuff the domain is "minecraft". So you can access resources in vanilla asset folders by using a resource location that points to "minecraft" domain. Quote Check out my tutorials here: http://jabelarminecraft.blogspot.com/
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