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Creating and rendering a loot table everytime you kill a entity


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Posted

So i am wondering how i would go about doing this i am wanting to create and render a loot table whenever i kill a entity where the entity is. so would i have to check if the current entity is dead and if so spawn a new entity that is the loot table to is there another way to do this.

sao-e1p2.jpg

Posted
9 hours ago, Discult said:

am wanting to create and render

Define render, do you want it to be a gui, an overlay on to the HUD, or an entity that only renders for the person who killed it?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
8 hours ago, Animefan8888 said:

Define render, do you want it to be a gui, an overlay on to the HUD, or an entity that only renders for the person who killed it?

it is a small box that has to be rendered in front of the player that everyone can see.

 

Posted
1 minute ago, Discult said:

it is a small box that has to be rendered in front of the player that everyone can see.

You can use a capability to store the loot box and a timer and you will have to sync this to all players within a certain distance. And use the RenderPlayerEvent to render the box/plane.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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