Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Binding any textures in block custom renderers causes animations like lava, water, fire, etc. to flicker or even stop. Tried both minecraft and OpenGL ways with different parameters and combinations. Binding "/terrain.png" doesn't help. Custom renderer with a single line of rebinding

GL11.glBindTexture(GL11.GL_TEXTURE_2D, GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D));

cause even more trouble. Made sure that texture and Tessellator parameters are the same before and after render - still nothing.

Can anybody help?

  • Author

Not exactly. That's in GUI, not in custom block renderers. I had that too, but have already fixed it.

That's OK. I'm still glad there are people who are willing to help.

 

You could try to surround your render stuff with GL11.glPushMatrix() and GL11.glPopMatrix(), like:

pushMatrix()
your render stuff
popMatrix()

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

  • Author

That's for transformation matrix (translation, rotation, scale). Nevertheless, tried - didn't work.

  • Author

OK, I think I figgured it out.

GL11.glPushAttrib(GL11.GL_TEXTURE_BIT);
//bind texture, draw, after finished
GL11.glPopAttrib();

SanAndreasP, you kind of inspired it ;)

 

Thank you all for your help.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.