Posted September 18, 20187 yr In my mod, I needed to create a custom EntityItem so I could detect when it would be destroyed. However, when I press q to drop the item, it simply floats in place. This is the class for the custom EntityItem:https://github.com/daPoseidonGuy/Poppets/blob/master/src/main/java/com/tenzinpelletier/poppets/entities/EntityVoodooItem.java This is the class for the Item using it:https://github.com/daPoseidonGuy/Poppets/blob/master/src/main/java/com/tenzinpelletier/poppets/items/VoodooItem.java Any help is greatly appreciated. -- daPoseidonGuy
September 18, 20187 yr I believe that there's an onTileDrop function. The official YouTuber Spaceboy Ross
September 18, 20187 yr onDroppedByPlayer is the function that you're actually looking for. The official YouTuber Spaceboy Ross
September 18, 20187 yr Author So the code has been updated a bit, apparently it was just the onEntityItemUpdate method that was causing issues. However, now (and before) I also noticed that when I use the /give command for the item, it gives me two. Is there a solution for this?
September 18, 20187 yr Are you sure you didn't tell it to give you two? The official YouTuber Spaceboy Ross
September 20, 20187 yr Author On 9/18/2018 at 6:54 PM, Spaceboy Ross said: Are you sure you didn't tell it to give you two? Absolutely certain. Even found this: https://github.com/MinecraftForge/MinecraftForge/issues/2349
September 21, 20187 yr 4 hours ago, Poseidon5001 said: Absolutely certain. Even found this: https://github.com/MinecraftForge/MinecraftForge/issues/2349 Then it is a bug and you cant do anything about it. Plus nowadays most normal players aren't going to use /give, they will use jei, creative mode, or a legit method of receiving the item. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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