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Posted

In my mod, I needed to create a custom EntityItem so I could detect when it would be destroyed.

However, when I press q to drop the item, it simply floats in place.

 

This is the class for the custom EntityItem:
https://github.com/daPoseidonGuy/Poppets/blob/master/src/main/java/com/tenzinpelletier/poppets/entities/EntityVoodooItem.java

 

This is the class for the Item using it:
https://github.com/daPoseidonGuy/Poppets/blob/master/src/main/java/com/tenzinpelletier/poppets/items/VoodooItem.java

 

Any help is greatly appreciated.

 

-- daPoseidonGuy

  • Author

So the code has been updated a bit, apparently it was just the onEntityItemUpdate method that was causing issues.

 

However, now (and before) I also noticed that when I use the /give command for the item, it gives me two. Is there a solution for this?

4 hours ago, Poseidon5001 said:

Then it is a bug and you cant do anything about it. Plus nowadays most normal players aren't going to use /give, they will use jei, creative mode, or a legit method of receiving the item.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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